The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than Convos. While we know about 447 links to Godot Engine, we've tracked only 10 mentions of Convos. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Excellent idea! You'll have a mature, open standard protocol under the hood, with no vendor lock-in, excellent extensibility, and great modern frontends like The Lounge (https://thelounge.chat/) or Convos (https://convos.chat/) to choose from (and you can choose). - Source: Hacker News / 5 months ago
For the other layers one can front-end IRC with TheLounge [1][2] or Convos [3][4]. TheLounge only persists history in private mode meaning that users are created in that front-end and chat messages are in Redis. For small networks or groups of friends this is probably fine. Notably missing is voice chat. I use the Mumble client [5] with the Murmur or uMurmur [6] server which is light-weight enough to run on... - Source: Hacker News / over 1 year ago
FWIW TheLounge [1] and Convos [2] can front-end an IRC server giving it much of the look of a modern client and also chat persistence when using TheLounge in private mode. The trade-off in my opinion is scalability. With a bog standard IRCD I can handle tens of thousands of clients per node. Adding web persistent chat adds memory usage. [1] - https://github.com/thelounge https://thelounge.chat/ [2] -... - Source: Hacker News / over 1 year ago
IRC is a mature, extensible, open protocol, with a wide variety of server and client implementations to suit many use cases, servers can be self-hosted and federated, and modern web-based clients like The Lounge or Convos offer a user experience equivalent to Discord, Slack, etc. Source: over 1 year ago
And there are some great web-based clients like the Lounge and Convos that offer an equivalent UX to Discord or Slack, are open-source, self-hostable, and based on a mature, reliable, and extensible open protocol. Source: over 2 years ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / about 1 month ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 2 months ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 5 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 6 months ago
The Lounge - The Lounge is a web IRC client that you host on your own server.
Unity - The multiplatform game creation tools for everyone.
mIRC - mIRC: Internet Relay Chat client
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Kiwi IRC - A hand-crafted IRC client that you can enjoy. Designed to be used easily and freely.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.