Software Alternatives, Accelerators & Startups

Construct 3 VS MonoGame

Compare Construct 3 VS MonoGame and see what are their differences

Construct 3 logo Construct 3

Create your own games with Construct. Our tools will empower you to make building 2D games easy no matter your experience level. Start your free trial today!

MonoGame logo MonoGame

MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
  • Construct 3 Landing page
    Landing page //
    2023-05-08
  • MonoGame Landing page
    Landing page //
    2023-05-01

Construct 3 features and specs

  • User-Friendly Interface
    Construct 3 features a highly intuitive drag-and-drop interface, making it accessible to beginners and non-programmers.
  • Cross-Platform Export
    Games created in Construct 3 can be exported to multiple platforms, including HTML5, Android, iOS, Windows, Mac, and Linux.
  • Powerful Event System
    The event system allows for complex game logic to be implemented without needing to write code, facilitating rapid game development.
  • Active Community and Documentation
    Construct 3 has an active online community and extensive documentation, providing support and resources for developers.
  • Continuous Updates
    Frequent updates introduce new features and improvements, keeping the software current with the latest trends in game development.

Possible disadvantages of Construct 3

  • Subscription-Based Model
    Construct 3 operates on a subscription model, which may not be ideal for all developers, especially those looking for a one-time purchase solution.
  • Limited Beyond 2D
    While powerful for 2D games, Construct 3 has limitations when it comes to 3D game development, making it less suitable for developers with such needs.
  • Performance Bottlenecks
    Games with complex logic or graphics may face performance issues, particularly on less powerful devices.
  • Online-Only Editing
    Construct 3 requires an internet connection for most of its features, which can be inconvenient for some users who prefer offline development.
  • Limited Integration with External Tools
    There may be some restrictions when trying to integrate Construct 3 projects with other development tools and third-party services.

MonoGame features and specs

  • Cross-Platform Support
    MonoGame allows developers to create games that run on multiple platforms (Windows, macOS, Linux, iOS, Android, and more) from a single codebase.
  • Open Source
    Being open-source, MonoGame is free to use and has a community-driven development process. Developers can contribute to its growth and adapt it to their needs.
  • Familiarity
    MonoGame retains the XNA framework's API, which is familiar to many game developers who have previously worked with Microsoft's XNA.
  • Extensive Documentation
    The MonoGame community has created extensive documentation, tutorials, and examples, making it easier for new developers to get started.
  • High Performance
    MonoGame is built with performance in mind, enabling developers to create games that run efficiently across different devices.

Possible disadvantages of MonoGame

  • Manual Resource Management
    Developers need to handle resource management manually, including loading and unloading assets, which can be cumbersome and error-prone.
  • Steep Learning Curve
    While it offers extensive support, new developers may find MonoGame's learning curve steep, especially those unfamiliar with game development or the XNA framework.
  • Lacks Built-in Editors
    Unlike some game engines, MonoGame does not come with built-in level or asset editors. Developers must rely on third-party tools or create their own.
  • Limited High-Level Features
    MonoGame offers a more low-level framework compared to some other engines like Unity or Unreal Engine, lacking advanced built-in features such as physics engines or advanced AI systems.
  • Community Dependency
    As an open-source project, MonoGame's development and support heavily depend on its community. This can result in slower updates and potentially less reliable support compared to commercial engines with dedicated support teams.

Construct 3 videos

Unity vs Construct 3 | What Is The Best Game Engine?

More videos:

  • Review - Construct 3 review
  • Review - Why I'm Choosing Construct 3

MonoGame videos

MonoGame 3.7 Released

More videos:

  • Review - Why I use Monogame, and why I do what I do - Game Dev Talks 2

Category Popularity

0-100% (relative to Construct 3 and MonoGame)
Game Development
25 25%
75% 75
Game Engine
26 26%
74% 74
3D Game Engine
28 28%
72% 72
Gaming Software
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Construct 3 and MonoGame

Construct 3 Reviews

16 Scratch Alternatives
CONSTRUCT 3 is the advanced solution technique that can help developers from all over the world with the creation of their games. This platform can let its users develop multiple games in any of the desired browsers with the help of some codes & templates that can provide. It can even access by millions of clients every month who want to get help related to the development...
20 Best Scratch Alternatives 2023
Construct 3 has different pricing plans for individuals, businesses, and educational organizations. Despite this clear-cut difference, Scratch and Construct 3 have much in common.

MonoGame Reviews

The Best Gaming Engines You Should Consider for 2023
MonoGame is a game development framework that allows developers to create games for multiple platforms using C#. It provides a unified API for accessing graphics and audio, making it far easier for developers to create games that work across mobile, desktop, and web without having to rewrite any code.
20 Best Scratch Alternatives 2023
However, MonoGame takes an edge over Scratch with support for 3D. In addition, MonoGame works with codes, not just objects. It supports mainly C#, in addition to other .NET languages.
Top 10 Mobile Game Development Tools For Intellectual Games
MonoGame toolkit used to develop multi-platform games. It is a C# framework that implements the API of XNA (Microsoft’s late-game development toolset, which is alive through MonoGame and other smaller open-source frameworks) and also supports all .Net languages. So if developers have C# and .Net knowledge, it would not be difficult to develop games with MonoGame for them.
Source: unaryteam.com
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
MonoGame is also a multi-platform game engine that uses class architecture and works with C and Net languages. You can find many tutorials in their website helping you in creating your product.
Source: thetool.io

Social recommendations and mentions

Based on our record, MonoGame seems to be more popular. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Construct 3 mentions (0)

We have not tracked any mentions of Construct 3 yet. Tracking of Construct 3 recommendations started around Mar 2021.

MonoGame mentions (5)

  • Rust Dependencies Scare Me
    To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / 15 days ago
  • Free high-performance cross-platform game engine
    Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 1 month ago
  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • Can't make my mind about which engine to use
    LibGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame. Source: over 1 year ago
  • Errors on installing monogame
    I followed the Getting Started instructions on monogame.net. Source: over 3 years ago

What are some alternatives?

When comparing Construct 3 and MonoGame, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

AppGameKit - AppGameKit is a game development platform for mobile devices.

Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.

RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!

Unity - The multiplatform game creation tools for everyone.