Software Alternatives & Reviews

Cocos2d-x VS raylib

Compare Cocos2d-x VS raylib and see what are their differences

Cocos2d-x logo Cocos2d-x

Cocos2d-x is an open-source and cross platform open source free 2D game engine for mobile game development known for its speed, stability, and easy of use

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Cocos2d-x Landing page
    Landing page //
    2021-10-17
  • raylib Landing page
    Landing page //
    2022-07-08

Cocos2d-x videos

Cocos2D-x 4.0 Released

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Cocos2d-x and raylib)
Game Development
60 60%
40% 40
Game Engine
59 59%
41% 41
3D Game Engine
54 54%
46% 46
Development
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Cocos2d-x and raylib

Cocos2d-x Reviews

Best Game Engines for Linux in 2021
Cocos2d-x is an open-source game framework written in C++, with a thin platform dependent layer. It is widely used to build interactive apps and games for Android. There are also JavaScript and Lua bindings included.
Source: kerneltips.com
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
Cocos2D-x is a package of 2D game development tools. released by Facebook. One of its best features is that Cocos 2D-x allows you to create very small size games: 1.5 MB. It comes with detailed documentation and it has a large support community. Read and learn how to use it.
Source: thetool.io

raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Based on our record, raylib seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Cocos2d-x mentions (0)

We have not tracked any mentions of Cocos2d-x yet. Tracking of Cocos2d-x recommendations started around Mar 2021.

raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: about 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: over 2 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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What are some alternatives?

When comparing Cocos2d-x and raylib, you can also consider the following products

Unity - The multiplatform game creation tools for everyone.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

Godot Engine - Feature-packed 2D and 3D open source game engine.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.