Software Alternatives, Accelerators & Startups

CloudShell VS EntityX

Compare CloudShell VS EntityX and see what are their differences

CloudShell logo CloudShell

Cloud Shell is a free admin machine with browser-based command-line access for managing your infrastructure and applications on Google Cloud Platform.

EntityX logo EntityX

Fast, type-safe C++ ECS (Entity-Component System).
  • CloudShell Landing page
    Landing page //
    2023-07-12
  • EntityX Landing page
    Landing page //
    2023-09-05

CloudShell features and specs

  • Integrated Environment
    CloudShell provides a fully integrated development environment directly within your browser, including access to Google Cloud resources, pre-installed Google Cloud SDK, and other useful tools.
  • Convenience
    Because it's browser-based, there is no need to install or configure anything locally, which can save considerable setup time and eliminate environment inconsistencies.
  • Security
    Operating within Google's infrastructure can add layers of security, including secure connection to cloud resources and less risk of exposing local machines to vulnerabilities.
  • Access to Project Resources
    Directly connects to Google Cloud resources associated with your account, making it easy to manage and deploy applications within your cloud environment.
  • Scalability
    Seamlessly scalable environment that can handle different workloads without performance degradation.
  • Persistent Storage
    CloudShell offers persistent storage, allowing users to save their work and configurations, which are available in future sessions.
  • Pre-installed Tools
    Includes a range of pre-installed tools, such as git, gcloud SDK, and language libraries, enabling efficient development and deployment workflows.

Possible disadvantages of CloudShell

  • Resource Limits
    CloudShell has usage limits, including limited disk space and CPU, which may not be sufficient for all types of workloads, particularly resource-intensive tasks.
  • Inactive Use Timeouts
    Sessions that are inactive for a period of time may be automatically terminated, which can disrupt ongoing work.
  • Dependency on Internet Connection
    Being a cloud-based solution, a stable internet connection is required. Any disruption in connectivity can hamper development and deployment processes.
  • Latency Issues
    Depending on your geographical location, there may be latency issues which can affect performance and response times.
  • Limited Customization
    While CloudShell provides many pre-installed tools, users have limited control over the environment compared to a locally managed development setup.
  • Paid Subscription Needed for Extensive Use
    Beyond the free tier, extensive usage of CloudShell resources may incur additional costs, which can add up depending on the scale and nature of the tasks.
  • Learning Curve
    New users who are not familiar with Google Cloud's ecosystem may face an initial learning curve to fully leverage CloudShell's capabilities.

EntityX features and specs

  • Performance
    EntityX is designed for performance, leveraging C++ templates and compile-time optimizations, which can result in faster execution times compared to other entity-component systems.
  • Ease of Integration
    It is easy to integrate with existing C++ projects due to its single-header implementation, minimizing the overhead of including additional dependencies.
  • Flexibility
    The system allows for flexible entity-component interactions, giving developers the ability to customize behavior according to the needs of various game or application architectures.
  • Well-documented
    EntityX features thorough documentation and examples, which simplifies the learning curve for new users and helps in the speedy resolution of potential implementation issues.
  • Community Support
    Being open-source, EntityX benefits from community support, where contributions and shared knowledge can aid in problem-solving and feature improvement.

Possible disadvantages of EntityX

  • Complexity
    The use of advanced C++ features can make the learning curve steep for developers who are not familiar with template programming or modern C++ idioms.
  • Limited Features
    EntityX may lack certain built-in features available in more extensive game engines or ECS libraries, potentially necessitating additional work to implement missing functionalities.
  • Maintenance Concerns
    As an open-source project, ongoing maintenance and updates rely on community contributions, which may lead to uncertainty about future support and feature additions.
  • Scalability
    For particularly large and complex projects, the simple design of EntityX could become a limitation, requiring significant modifications or a switch to a more robust ECS solution.
  • Dependency Management
    While entityx is relatively lightweight, integrating it with systems requiring tight version compatibility or those with conflicting dependencies might pose challenges.

Category Popularity

0-100% (relative to CloudShell and EntityX)
Text Editors
84 84%
16% 16
IDE
100 100%
0% 0
Programming
77 77%
23% 23
Developer Tools
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, CloudShell seems to be more popular. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

CloudShell mentions (12)

  • Intro to the YouTube APIs: searching for videos
    Command-line (gcloud) -- Those who prefer working in a terminal can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK which includes the gcloud command-line tool (CLI) and initialized its use. If this is you, issue this command to enable the API: gcloud services enable youtube.googleapis.com Confirm all the APIs you've enabled with this command:... - Source: dev.to / 9 months ago
  • Explore the world with Google Maps APIs
    Gcloud/command-line - Finally, for those more inclined to using the command-line, you can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK (which includes the gcloud command-line tool [CLI]) and initialized its use. If this is you, issue the following command to enable all three APIs: gcloud services enable geocoding-backend.googleapis.com... - Source: dev.to / 12 months ago
  • Getting started with the Google Cloud CLI interactive shell for serverless developers
    While you might find that using the Google Cloud online console or Cloud Shell environment meets your occasional needs, for maximum developer efficiency you will want to install the Google Cloud CLI (gcloud) on your own system where you already have your favorite editor or IDE and git set up. - Source: dev.to / over 2 years ago
  • Cloud desktops aren't as good as you'd think
    Here is the product https://cloud.google.com/shell It has a quick start guide and docs. - Source: Hacker News / over 2 years ago
  • I do not have a personal laptop. Should I use my school's library computers to start learning or just wait until I get a laptop?
    If you are worried about creating other accounts etc - you can just use your gmail account with https://cloud.google.com/shell and that gives you a very small vm and a coding environment (replit or colab are way better than this though). Source: about 3 years ago
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EntityX mentions (0)

We have not tracked any mentions of EntityX yet. Tracking of EntityX recommendations started around Sep 2021.

What are some alternatives?

When comparing CloudShell and EntityX, you can also consider the following products

GitHub Codespaces - GItHub Codespaces is a hosted remote coding environment by GitHub based on Visual Studio Codespaces integrated directly for GitHub.

EnTT - Header-only C++ game development library with innovative ECS (Entity-Component-System).

CodeTasty - CodeTasty is a programming platform for developers in the cloud.

Flecs - Multi-threaded Entity Component System written for C89 & C99

Dirigible - Dirigible is a cloud development toolkit providing both development tools and runtime environment.

Entitas - Entity Component System Framework for C# and Unity