Software Alternatives & Reviews

Citybound VS Lunatic

Compare Citybound VS Lunatic and see what are their differences

Citybound logo Citybound

Open-source city building sim with a focus on realism through microscopic details

Lunatic logo Lunatic

Erlang inspired runtime for WebAssembly
  • Citybound Landing page
    Landing page //
    2019-11-28
  • Lunatic Landing page
    Landing page //
    2022-03-11

Citybound videos

Citybound: 2014 in Review

More videos:

  • Review - Something New: 10/18 Citybound Livestream Review
  • Review - Citybound: The Road to Alpha, Week 28 - You Cut Me Off!

Lunatic videos

No Lunatic videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to Citybound and Lunatic)
Games
100 100%
0% 0
Open Source
0 0%
100% 100
CMS
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Lunatic should be more popular than Citybound. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Citybound mentions (4)

  • Documentation related to the implementation of SimCity 2000
    Https://aeplay.org/citybound might be interesting or the talks related to it given that (afaik) it simulates traffic better than simcity. - Source: Hacker News / about 1 year ago
  • Can i connect 2 different desktop pc's to work together?
    However, there has been some research and experimentation with it, namely Citybound can (and does) distribute the simulation work across different players playing in the same instance, but this is "only" a Bachelor (or Master or PhD, whatever) thesis, not really a fully playable game. Source: almost 2 years ago
  • Hacker News top posts: Jun 19, 2022
    Citybound – A city building game using actor-based distributed simulation\ (63 comments). Source: almost 2 years ago
  • Lunatic is an Erlang-inspired runtime for WebAssembly
    I don't know about Lunatic, but there's a bunch of Rust actor frameworks that run on many machines. I think I saw one that supported moving an actors between machines For example, Kay https://github.com/aeplay/kay (used in https://aeplay.org/citybound) I'm less sure about Axiom https://docs.rs/axiom/0.2.1/axiom/ And then there is Bastion https://crates.io/crates/bastion that I think allows moving an actor to... - Source: Hacker News / almost 3 years ago

Lunatic mentions (12)

  • Spinkube: Running WASM in Kubernetes
    This reminds me of Lunatic [1], an Erlang-inspired runtime for WebAssembly. Unfortunately it seems like development stalled some months ago. [1] https://lunatic.solutions/. - Source: Hacker News / about 2 months ago
  • Flawless – Durable execution engine for Rust
    Very cool, and the approach demonstrated might be of interest to a similar problem we have in Ambient (our WASM game runtime that has competing processes that may need to retry interactions.) That being said - what’s the relation to Lunatic [0]? Are you still working on Lunatic? Is this a side project? Or is it something completely separate? [0]: https://lunatic.solutions/. - Source: Hacker News / 6 months ago
  • Async Rust Is A Bad Language
    Curious too. I follow Lunatic [0] as a candidate for future use, and also wasmCloud [1]. [0] https://lunatic.solutions/. - Source: Hacker News / 8 months ago
  • Elixir and Rust is a good mix
    There's a couple of Rust libs and frameworks inspired on Erlang in 'best of both worlds' attempts, such as https://lunatic.solutions I found others like Lunatic before, but cannot remember right now. - Source: Hacker News / about 1 year ago
  • Anything close beam/otp for other languages?
    There is a really good initiative called Lunatic : https://lunatic.solutions/. Source: about 1 year ago
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What are some alternatives?

When comparing Citybound and Lunatic, you can also consider the following products

SimCity BuildIt - Build, craft, and control! SimCity BuildIt is an all-new SimCity game designed just for mobile.

Heroku - Agile deployment platform for Ruby, Node.js, Clojure, Java, Python, and Scala. Setup takes only minutes and deploys are instant through git. Leave tedious server maintenance to Heroku and focus on your code.

Micropolis - Micropolis is the open source version of SimCity Classic from Maxis, developed by Will Wright and Don Hopkins.

Render UIKit - React-inspired Swift library for writing UIKit UIs

Cities: Skylines - Cities: Skylines is a Construction and Management, City Building, and Single-player Simulation developed by Colossal Order and published by Paradox Interactive.

8base - Rethink development using 8base's low-code development platform.