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Based on our record, Genetic Cars 2 should be more popular than Citybound. It has been mentiond 26 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Https://aeplay.org/citybound might be interesting or the talks related to it given that (afaik) it simulates traffic better than simcity. - Source: Hacker News / about 1 year ago
However, there has been some research and experimentation with it, namely Citybound can (and does) distribute the simulation work across different players playing in the same instance, but this is "only" a Bachelor (or Master or PhD, whatever) thesis, not really a fully playable game. Source: almost 2 years ago
Citybound – A city building game using actor-based distributed simulation\ (63 comments). Source: almost 2 years ago
I don't know about Lunatic, but there's a bunch of Rust actor frameworks that run on many machines. I think I saw one that supported moving an actors between machines For example, Kay https://github.com/aeplay/kay (used in https://aeplay.org/citybound) I'm less sure about Axiom https://docs.rs/axiom/0.2.1/axiom/ And then there is Bastion https://crates.io/crates/bastion that I think allows moving an actor to... - Source: Hacker News / over 2 years ago
Maybe similar in spirit as idle games: I used to enjoy BoxCar2D where you just sit back and watch cars evolve using genetic algorithm. The original version[1] requires Flash, but looks like someone ported it to HTML5[2]: [1] http://boxcar2d.com/ [2] https://rednuht.org/genetic_cars_2/. - Source: Hacker News / 5 days ago
Watch this for a while, it randomly generates a bunch of triangles and circles, the ones that make it furthest to the right have their code passed onto the next generation with random mutations. In almost no time you'll have a bunch of cars that are evolved specifically for the niche of that track. No guidance needed. Source: 5 months ago
You can actually produce a better analogy with a genetic algorithm. In the linked example, you can watch the evolution of simulated cars. Just take note that while the simulation is a good illustration of evolution, it's also, by necessity, vastly simplified. (I guess running for about 4 billion years would incur off-putting cloud costs.). Source: 5 months ago
This really doesn't require a nural net. You can run similar learning algorithms in your browser. Source: 11 months ago
I learned about genetic algorithms: https://rednuht.org/genetic_cars_2/. Source: about 1 year ago
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