Based on our record, ChucK should be more popular than LibGDX. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Check out ChucK also (https://chuck.cs.princeton.edu/). It's a very capable language and we'll documented. Source: over 1 year ago
I am a programmer by trade but don't often combine it with my musical endeavors. I briefly messed with https://chuck.cs.princeton.edu/ for live coding shows in college but honestly its very restrictive. Source: over 1 year ago
Also, a programming language geared towards music can help with process-driven composition. Max/MSP or ChucK for instance. Source: about 2 years ago
I haven't coded music in haskell, but I've coded it in Max/MSP and ChucK and I enjoyed them both https://chuck.cs.princeton.edu/ https://cycling74.com/products/max. - Source: Hacker News / over 2 years ago
ChucK: Strongly-Timed, Concurrent, and On-the-Fly Music Programming Language\ (15 comments). Source: over 2 years ago
Some popular games were builtwith LibGDX[1]: Slay the Spire, Mindustry, Space Haven, and others[2]. [1]: https://libgdx.com/ [2]: https://libgdx.com/showcase/. - Source: Hacker News / 8 months ago
I am looking for a new framework to develop 2d Game on Android devices. I used Libgdx (a java framework) actually I am using flutter flame. Please send me alternative. Source: 9 months ago
This answer is most likely based on what programming language you use most. The C++ folks will like Unreal and the JS folks have the preference as well. [0] https://libgdx.com/. - Source: Hacker News / 9 months ago
I switched from godot to this: https://libgdx.com They understand 2D rendering pipeline better. Godot is just throwing everything to GPU with zero optimizations. Source: over 1 year ago
Not an engine, but if you like Java, then there is https://libgdx.com/. Source: over 1 year ago
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