This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Cal.com. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Take Cal.com (https://cal.com/), formerly known as Calendso. It started as an open source alternative to Calendly which offers a free, self-hostable version for users. - Source: dev.to / 3 months ago
BookMate is an open-source, publicly accessible, lightweight clone of popular booking services like cal.com or Calendly. - Source: dev.to / 6 months ago
Then, I came across Cal.com, a fantastic open-source project for scheduling meetings and managing tasks (super useful for productivity!). I knew the basics of Git but wasn’t quite there with forking, merging branches, and all the intricate Git processes. After some YouTube tutorials, I started to get the hang of things. 😅. - Source: dev.to / 8 months ago
Cal.com is an open-source event-juggling scheduler for everyone, and is free for individuals. - Source: dev.to / over 1 year ago
I force clients who want to talk to me to book a call. I use cal.com (free) and my Google Calendar (which its linked to) only allows calls on specific days/times. I have a few "Call Blocks" where they can book. That let's me do calls in a small section of my week, with ample downtime to recover the rest of the week. I'm still learning how many calls a day I can handle. Currently anything more than 2 is too much. Source: over 1 year ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
Calendly - Say goodbye to phone and email tag for finding the perfect meeting time with Calendly. It's 100% free, super easy to use and you'll love our customer service.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
TidyCal - Optimize your schedule with custom booking pages and calendar integrations
Godot Engine - Feature-packed 2D and 3D open source game engine.
SavvyCal - A scheduling tool both the sender and the recipient will love.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.