Based on our record, Box2D should be more popular than AppGyver Composer. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Box2D: 2D engine used in Unity and also earlier versions of Godot. Open source. - Source: dev.to / 25 days ago
For Physics Box2d can be used as a simple Starting point. Source: 10 months ago
For 2D physics have a look at Box2D it's amazing https://box2d.org/. Source: about 1 year ago
If you want to play with an existing library, the best choice is box2D : fast rigid body simulation. Source: over 1 year ago
I'm using pyBox2D (Box2D with python API) to simulate two joined rigid bodies. I optimize shape and joint position in order to launch a third body the farthest as possible. Source: over 1 year ago
Alternatively no-code platforms are growing fast. There are some that are incredibly robust and allow you to build and iterate quickly on an idea. If you're looking for mobile, I'd recommend AppGyver, it's built with React Native behind the scenes and works really well for most app cases. I've built out some apps on it before and gotten them into Apple's TestFlight. The only downside is it doesn't offer backend... Source: about 2 years ago
Ask him to check http://appgyver.com/. Source: over 2 years ago
Appgyver.com are probably the top 2 for you to do an MVP. Source: over 2 years ago
AppGyver: You can build it visually, integrate it with APIs, then generate a binary for offline deployment. If you can provide it dummy APIs this could be an option. Source: about 3 years ago
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