BitBucket might be a bit more popular than GDevelop. We know about 78 links to it since March 2021 and only 77 links to GDevelop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I am using GitHub for both personal and work projects. In the past, I used BitBucket, and at some point I considered using GitLab, too. However, the popularity of GitHub and its ecosystem made it hard to ignore. I even use GitHub to follow trends in my profession. - Source: dev.to / 2 days ago
Facilitated Collaboration and Funding: With easier identification comes better connectivity. Contributors, partners, and funders can more readily find projects that resonate with their interests and values. Moreover, platforms such as GitHub, GitLab, and Bitbucket are increasingly interested in integrating standardized licensing solutions like License-Token, paving the way for broader adoption and collaborative... - Source: dev.to / 2 months ago
Git ensures that your code is safe. Even if your laptop crashes, your work is backed up on a remote repository (e.g., GitHub, GitLab, Bitbucket). - Source: dev.to / 7 months ago
GitHub, GitLab, Bitbucket: These platforms provide easy-to-use interfaces for Git, adding features like pull requests, issue tracking, and more. Explore GitHub, GitLab, and Bitbucket. - Source: dev.to / 8 months ago
Tools: Use platforms like Bitbucket or GitHub’s pull request feature. - Source: dev.to / 11 months ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 8 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: almost 2 years ago
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
Godot Engine - Feature-packed 2D and 3D open source game engine.
GitLab - Create, review and deploy code together with GitLab open source git repo management software | GitLab
Unity - The multiplatform game creation tools for everyone.
Gitea - A painless self-hosted Git service
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.