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You can do this by writing small programs, compiling them on various platforms (windows/linux), and then looking at their assembly code. This book by Dennis Yurichev follows this methodology. https://beginners.re/. Source: about 1 year ago
Regarding x86 asm, I have never done any and I doubt you are going to use it extensively. However, I'd recommend reading through the first part of Beginner Reverse Engineering so that you know how C programs are translated into x86 assembly. Once you know that pointers are essentially memory addresses with different lengths (hopefully I'm not making it up), how function calls are performed (move stack pointer,... Source: about 1 year ago
I've got no experience with reverse-engineering executables, but I got a bunch of code-like stuff showing up when I fed ULTIMA.EXE to Ghidra and told it to analyze it with all the flags set. Source: about 1 year ago
The whole game is written in C++ (game logic intertwined with graphics). Ghidra can help you deconstruct the game binaries, but you need to put in a GREAT great effort to even get a starting point. Cheat Engine has been successful for some purposes, including an AI enabling utility for multiplayer (use with great care!). Source: about 1 year ago
What I think you’re talking about is reverse engineering. It’s basically taking a program and analysing the compiled code to attempt to find out how it works. It’s a fairly expansive topic, and fairly tricky to do but look at anything to do with Ghidra to get started. Source: about 1 year ago
Oh also just as an aside Ghidra is a really cool free tool developed by the NSA which can reverse engineer software by looking at its executable and recreating the C code from the instructions and static data within. It's another way to get familiarized with the relationship between C code and the instructions it compiles to. Source: about 1 year ago
There exist decompilers and other tools for helping make sense of assembly and that can automate some of the conversion back to higher level languages. In my brief involvement with Slippi I used Ghidra - a tool developed by the NSA, to do some of that kind of work, which I found a little amusing. Source: about 1 year ago
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