The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than BeeWare. While we know about 447 links to Godot Engine, we've tracked only 28 mentions of BeeWare. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I think the best one right now for python is "beeware": https://beeware.org/ You also have Kivy which is prety good: https://kivy.org/. - Source: Hacker News / 5 months ago
Neat! I can see this being a useful way to build quick demos from a Figma design. If I follow correctly, it's building the whole UI from images from the Figma file, so isn't using any native OS styling. Thats fine for demos and some simple apps. It would interesting if it was possible to combine this with BeeWhare [0] for mobile UIs, none native style much more forgiving on mobile. 0: https://beeware.org. - Source: Hacker News / 10 months ago
A interesting option I haven’t seen mentioned here is Beeware, which describes the project with this summary: “Write your apps in Python and release them on iOS, Android, Windows, MacOS, Linux, Web, and tvOS using rich, native user interfaces. Multiple apps, one codebase, with a fully native user experience on every platform.” Source: . - Source: Hacker News / 11 months ago
There's one other option though: BeeWare, a project supported by Anaconda. I've not used it yet, but it looks promising and the docs are solid. It claims to support shipping your app as a binary for Linux, Mac, Windows, and Android. Source: about 1 year ago
On iOS you can never access a path outside of your sandbox unless the user explicitly permits it, like in conjunction with the Files app. What you will likely have to do is build the framework for iOS and bundle it inside your app. We do that with Python, for example, via BeeWare. Source: about 1 year ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 2 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 11 days ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 11 days ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
Kivy - Open source Python framework for rapid development of applications that make use of innovative user interfaces, such as multi-touch apps. Installation on WindowsInstallation on Windows. Installation; What are wheels .
Unity - The multiplatform game creation tools for everyone.
PyQt - Riverbank | Software | PyQt | What is PyQt?
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Tkinter - Tkinter is a Python wrapper for Tcl/Tk that offers classes to create various graphical user interfaces.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.