Based on our record, Flutter.dev seems to be a lot more popular than Balsamiq Mockups. While we know about 340 links to Flutter.dev, we've tracked only 8 mentions of Balsamiq Mockups. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Me of https://balsamiq.com/wireframes/ - guy used to do a lot of startup blogs about it. - Source: Hacker News / 5 months ago
If you want to lay it out, use something like Balsamiq first. Just wireframe it. You’ll be surprised how much better your last version is than your first version. Once you’re done, you can try to make a nice version in Figma. And then do the hard part and do the actual programming. Source: about 1 year ago
> I still don't get this. Isn't it just using a different style of outline around buttons? What is lo-fi about it? Wouldn't lo-fi be something that was much lower memory and much faster to draw, like solid color boxes? Low-fidelity is jargon. It's a word used in the UX Design community for high level, low detail design artifacts. Perhaps you are thinking of low-fi audio and try to match that to wire-frames.... - Source: Hacker News / over 1 year ago
...to the point that (great) UX and wireframing tools like Balsamiq look crappy _on purpose_: https://balsamiq.com/wireframes/ Which all kinda makes sense, with the intuitive reasoning being: If you had time and money to sink into a pixel-perfect design, you're already one step beyond product-market fit, so creating a too good impression might not work in your favor. - Source: Hacker News / almost 2 years ago
Sounds like Photoshop is the wrong tool. For the wireframe stage, I'd go for something simple like Balsamiq. Otherwise, Adobe offers AdobeXD specifically for such mockups. I have quite a few friends who specialize in UX, and almost all of them live by Figma. Good luck! Source: almost 2 years ago
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux... - Source: Hacker News / about 1 month ago
You can find the React Native documentation here and Flutter Documentation here. - Source: dev.to / about 2 months ago
Download the Flutter SDK: Visit the Flutter official website (https://flutter.dev/), click "Get Started", select the download link suitable for your operating system, and download the Flutter SDK zip file. - Source: dev.to / 3 months ago
Flutter: Google's UI toolkit that can compile to iOS and Android platforms from a single codebase. - Source: dev.to / 4 months ago
I see you have mobile dev experience so my advice would be: Step 1: learn Flutter/Dart https://flutter.dev/ Step 2: learn some decent architecture such as https://resocoder.com/2020/03/09/flutter-firebase-ddd-course-1-domain-driven-design-principles/ Step 3: Make an app using that architecture and put it on Github to demonstrate your understanding of the architecture and the flutter ecosystem. Something with a... Source: 5 months ago
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