This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Backlight. While we know about 198 links to Unity, we've tracked only 6 mentions of Backlight. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Interesting. Two questions 1. How does this compare/relate to https://backlight.dev/. - Source: Hacker News / about 1 year ago
You could look at backlight.dev by divriots. Source: over 1 year ago
Today quite some companies are already tackling similar problems. Talking of Knapsack.cloud, Backlight.dev, Specify, Supernova and many more, here. They all deliver value to simplify workflows for setup, integration, documentation and management of Design Systems. This is all super helpful in spreading the love about Design Systems to teams out there, and is a huge benefit to the process side of things. But you... - Source: dev.to / over 1 year ago
Backlight — With collaboration between developers and designers at heart, Backlight is a very complete coding platform where teams build, document, publish, scale and maintain Design Systems.Free plan allows up to 3 editors working on 1 design system with unlimited viewers. - Source: dev.to / over 1 year ago
Our products: Backlight.dev, Components.studio and WebComponents.dev, are running a server-side bundler optimizer for the past 2 years now. We created a Vite plugin for browser-vite to resolve node dependencies automatically. As of the date of this post, this server-side bundler is not open-sourced. - Source: dev.to / over 2 years ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 14 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
InVision Design System Manager - Create and maintain your design system at scale.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Pattern Lab - Create atomic design systems with Pattern Lab.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Eva Design System - A free customizable design system
Godot Engine - Feature-packed 2D and 3D open source game engine.