Software Alternatives & Reviews

Babylon.js VS TIC-80

Compare Babylon.js VS TIC-80 and see what are their differences

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio

TIC-80 logo TIC-80

TIC-80 is a fantasy computer where you can make, play and share tiny games.
  • Babylon.js Landing page
    Landing page //
    2023-04-30
  • TIC-80 Landing page
    Landing page //
    2023-09-20

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

TIC-80 videos

RetroArch TIC-80 Core | Let's Play

More videos:

Category Popularity

0-100% (relative to Babylon.js and TIC-80)
Game Development
29 29%
71% 71
Game Engine
29 29%
71% 71
3D Game Engine
46 46%
54% 54
Graph Databases
0 0%
100% 100

User comments

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Reviews

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TIC-80 Reviews

16 Scratch Alternatives
TIC-80 is an online marketplace based on an open source network through which users can quickly get help regarding building, sharing, and playing numerous games. This platform lets its users get the complete development tools, such as code, maps, sprites, sound editors, command lines, and much more. It can even permit clients to have the cartridge file at the end to easily...

Social recommendations and mentions

Based on our record, TIC-80 seems to be a lot more popular than Babylon.js. While we know about 66 links to TIC-80, we've tracked only 6 mentions of Babylon.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
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TIC-80 mentions (66)

  • Picotron Is a Fantasy Workstation
    The Pico-8 is great, but https://tic80.com/ is really cool too. - Source: Hacker News / about 2 months ago
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages. https://tic80.com/. - Source: Hacker News / 4 months ago
  • Yoyozo (or, how I made a Playdate game in 39KB)
    Or its open source cousin TIC-80: http://tic80.com/. - Source: Hacker News / 6 months ago
  • PicoCalc
    I wish the community moved to an open source option like TIC-80[0]. 0. https://tic80.com/. - Source: Hacker News / 7 months ago
  • LÖVE: a framework to make 2D games in Lua
    Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... And just recently - a Python support was added. https://tic80.com. - Source: Hacker News / 8 months ago
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What are some alternatives?

When comparing Babylon.js and TIC-80, you can also consider the following products

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Tombstone Engine - A direct successor to the C4 engine.

Pyxel - Retro game engine for Python inspired by fantasy consoles.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.