Based on our record, TIC-80 seems to be a lot more popular than Babylon.js. While we know about 66 links to TIC-80, we've tracked only 6 mentions of Babylon.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 1 year ago
Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
The Pico-8 is great, but https://tic80.com/ is really cool too. - Source: Hacker News / about 2 months ago
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages. https://tic80.com/. - Source: Hacker News / 4 months ago
Or its open source cousin TIC-80: http://tic80.com/. - Source: Hacker News / 6 months ago
I wish the community moved to an open source option like TIC-80[0]. 0. https://tic80.com/. - Source: Hacker News / 7 months ago
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... And just recently - a Python support was added. https://tic80.com. - Source: Hacker News / 8 months ago
PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.
PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Tombstone Engine - A direct successor to the C4 engine.
Pyxel - Retro game engine for Python inspired by fantasy consoles.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.