Software Alternatives, Accelerators & Startups

Babylon.js VS GameplayKit

Compare Babylon.js VS GameplayKit and see what are their differences

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio

GameplayKit logo GameplayKit

Architect and organize your game logic.
  • Babylon.js Landing page
    Landing page //
    2023-04-30
  • GameplayKit Landing page
    Landing page //
    2023-04-20

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

GameplayKit videos

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Category Popularity

0-100% (relative to Babylon.js and GameplayKit)
Game Development
85 85%
15% 15
Game Engine
83 83%
17% 17
3D Game Engine
78 78%
22% 22
Java
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Babylon.js should be more popular than GameplayKit. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
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GameplayKit mentions (3)

  • What is the best method in SpriteKit to have a node track another sprite such as the player?
    Alternatively, you could define some behaviors using GameplayKit, which has some integrations with SpriteKit in the editor which would allow you to, say, click a node in the scene editor and enter the node's speed instead of defining it with code. That's a more advanced topic, however, so if you're interested in going that route, you'll need to read through the whole GameplayKit reference to get a feel for how... Source: over 1 year ago
  • Facts about State Machines
    For people developing on Apple platforms don’t miss the state machines that are part of Gameplay Kit. It’s pretty simple to use them for anything, not just games. https://developer.apple.com/documentation/gameplaykit. - Source: Hacker News / over 1 year ago
  • Looking for tutorials or documentation on top-down tilemapped games via SpriteKit.
    Or the sample code here, and the related WWDC presentation. Source: almost 2 years ago

What are some alternatives?

When comparing Babylon.js and GameplayKit, you can also consider the following products

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Stately Viz - Visualize, simulate, and inspect your state machines

Tombstone Engine - A direct successor to the C4 engine.

Blitz3D - Create 2D and 3D Games for Windows.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.