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Based on our record, MagicaCSG seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You should check out MagicaCSG, which is a more sophisticated version (though still free!) of this: https://ephtracy.github.io/index.html?page=magicacsg#ss-carousel_ss. - Source: Hacker News / 2 days ago
The two best SDF modelers in existence are MagicaCSG[1] and Adobe Substance Modeler[2]. There are also a few others, like Womp, but those two are the most feature-complete. Blender is also adding them as part of geometry nodes, and there is also an add-on that is working on adding SDF for hard-surface. [1] https://ephtracy.github.io/index.html?page=magicacsg & https://www.patreon.com/magicavoxel. - Source: Hacker News / 2 days ago
MagicaVoxel is fun and fantastic. The UX takes some getting used to. Note that he's been working on MagicaCSG [1] distant field editor and path tracing renderer in the recent years and although it's PC only, it's very interesting. Follow him on t/x as he's quite active there [2]. [1] https://ephtracy.github.io/index.html?page=magicacsg [2] https://twitter.com/ephtracy. - Source: Hacker News / 6 months ago
There's also MagicaCSG [1] , from the same person who made MagicaVoxel [2]. [1] http://ephtracy.github.io/index.html?page=magicacsg [2] http://ephtracy.github.io/index.html?page=mv_main. - Source: Hacker News / about 2 years ago
MagicaCSG is a graphical signed distance field editor (by the author of Magica Voxel). The example video and images demonstrate how SDFs can be used for complex modelling!. - Source: Hacker News / almost 3 years agohttps://ephtracy.github.io/index.html?page=magicacsg
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