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Based on our record, PixiJS seems to be a lot more popular than Audioread (formerly Audiblogs). While we know about 69 links to PixiJS, we've tracked only 4 mentions of Audioread (formerly Audiblogs). We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Also https://audioread.com/. I love that you can forward emails to audioread and they'll be transcribed into podcasts. Thank you AI-voiced Matt Levine! - Source: Hacker News / 10 months ago
- I can charge based on number of words, or duration of converted audio, but I wanted to make it easier for my users, so I just charge base on number of article. And I also want to make it a peace of mind for users so I use one-off payment basis. Here are link to my product: https://sendtopod.com Would love to hear your thought on whether this is too expensive. And why do you think so? To put this on perspective:... - Source: Hacker News / almost 2 years ago
I also see AudioRead.com do this but text to speech is IMHO not pleasant enough to listen to for a long time. Source: almost 2 years ago
Honestly, I'm super happy that you found one voice arguable better than AWS. I might argue, though, you might get used to our voices quickly once you start using it frequently. I've had this feedback before from someone who was very used to AWS's monotonous voice, and he actually changed his opinion after listening to a couple of articles. Previously, I built https://audioread.com which got me to talk to a bunch... - Source: Hacker News / about 2 years ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 3 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 8 months ago
Play.ht - AI Voice and Speech Generation tool
Three.js - A JavaScript 3D library which makes WebGL simpler.
Listnr AI - Generate realistic Text to Speech voiceovers online with AI. Convert text to audio and export it as MP3 & WAV files using Listnr
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Pocket - When you find something you want to view later, put it in Pocket.
p5.js - JS library for creating graphic and interactive experiences