Based on our record, GameAnalytics should be more popular than AudioKit. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only). Source: over 2 years ago
You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation. Source: over 2 years ago
I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself. Source: almost 3 years ago
Atm I'm looking at using https://gameanalytics.com/ cause my project with the pricing changes for unity would end up being ~$860 / mo up from $0 / mo which is insane. Source: 11 months ago
GameAnalytics, PlayFab, etc., or EOS/UGS, depending on your engine. Make sure you read up on GDPR, CCPA, and any other applicable data collection laws and acts. Source: over 1 year ago
I hope that helped! For analytics packages to use, I’d recommend GameAnalytics for a beginner: https://gameanalytics.com/. Firebase is also good. Source: over 1 year ago
For tracking rentention use GameAnalytics, it's free and you can also track monetization with it. Source: over 1 year ago
You can use gameanalytics.com - It's free and offers more features than unity. What kind of analysis do you want to make exactly? Source: almost 3 years ago
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