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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
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I'm familiar with asyncrun.vim, but it outputs as quickfix. I specifically want to filter editor text (as stdin/stdout). Source: about 1 year ago
If you want to open a new terminal in the CWD of neovim, you couls either use neovim's built in terminal or, if it needa to be kitty, use the neovim AsyncRun-plugin and start kitty with the necessary command-line options to start in neovims's CWD(I uae this with Alacritty instead of Kitty). Source: about 1 year ago
For running the file there are several tools. I have been using asynctasks.vim which is built on top of asyncrun.vim which I usually use to open a tmux pane and run the code/test. I've been looking at switching to overseer.nvim but haven't yet. I use justfiles to define all of my tasks. Source: over 1 year ago
I can :Man blah to look up docs or :AsyncRun to build/run with jumpable output in the quickfix. Doing it within vim means I can pull from any register for pasting, yank without a mouse, hide buffers or move them to tabs, etc. Source: over 1 year ago
I use asyncrun.vim to see compile output as it happens (line by line instead of the whole dump when compile completes) and asynchronously (so I can keep navigating around). Source: over 1 year ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 17 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
Vim-Plug - :hibiscus: Minimalist Vim Plugin Manager. Contribute to junegunn/vim-plug development by creating an account on GitHub.
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Godot Engine - Feature-packed 2D and 3D open source game engine.