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You can create, name, and set variables anywhere in rpg maker. You'll have to program the system what the variables do yourself. I know I'ts possible I did a custom battle system in rpgmaker way back, without using the inbuilt battle system. I'd suggest visiting rpgmaker.net or revelant reddit/discords for more infos. Source: almost 2 years ago
Unfortunately, according to the Web Archive, around 2012 the developer pulled a disappearing act and wiped all traces of the game on rpgmaker.net and the official website from the Internets. (While I'll always respect the decision of creators to do this kind of thing, as the erstwhile developer of a janky-but-could-be-worse RM2k3 game released around the same time that still wallows in the depths of rm.net to this... Source: almost 2 years ago
-the link moves you to a mediafire download, where the ONLY available and downloadable file is for windows (even when checking of felixthejudge's old Tumblr page, and 'rpgmaker.net', it still won't work). Source: almost 2 years ago
I'm being slightly vague here to prevent any misunderstandings, but back in the day in rpg communities including what used to be bigger sites like rpgmaker.net among others, there was a program that would generate a license to use to either stall a trial or make the software think its registered. Source: about 2 years ago
I will heed your warning, but I honestly don't think Square Enix cares much about Dragon Quest or FF fan games. I don't think they see them as a threat. I've been working on this since 2012 and have been documenting the development on rpgmaker.net as well. Source: about 2 years ago
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