Apple ARKit might be a bit more popular than Reality Composer. We know about 6 links to it since March 2021 and only 5 links to Reality Composer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 12 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
Not really, the OS that runs this headset was kinda confirmed by Apple themselves to be called RealityOS....and then there’s already AR products by apple that use this naming scheme such as RealityKit and Reality Composer. Source: almost 2 years ago
Reality Converter app: https://developer.apple.com/augmented-reality/tools/ I did try to use the CLI version (USDZ Tools), as I prefer CLI tools, but they bundle Python with it and I was having a real hard time getting it to work correctly with my PATH version of Python managed by brew. So used the GUI version (Reality Converter app). Source: about 2 years ago
Maybe Reality Composer? It's built to make 3D objects for AR. Https://developer.apple.com/augmented-reality/tools/. Source: about 2 years ago
Try opening the USDZ file in Reality Converter. Does the model appear textured? Click on the Materials button in the top right, do the textures show up on the right sidebar? Are the textures too large (> 2048 x 2048)? Some older graphics cards have problems with textures that don't have a size that is 2n e.g. 211 = 2048 x 2048. Source: over 2 years ago
There is this tool https://developer.apple.com/augmented-reality/tools/ it is quite new and probably not worth it. Source: about 3 years ago
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
UniteAR - An augmented reality application for android.
Google ARCore - Google Augmented Reality SDK
GuriVR - Create a VR experience by simply describing it with words!
Snap Art - Snap's augmented reality platform
Tilt Brush Toolkit - Toolkit from Google, to bring Tilt Brush art to other creative projects.