Software Alternatives, Accelerators & Startups

Apple ARKit VS AETROS

Compare Apple ARKit VS AETROS and see what are their differences

Apple ARKit logo Apple ARKit

A framework to create Augmented Reality experiences for iOS

AETROS logo AETROS

Create, train and monitor deep neural networks
  • Apple ARKit Landing page
    Landing page //
    2022-06-30
  • AETROS Landing page
    Landing page //
    2023-07-18

Apple ARKit videos

Apple ARkit review | AR kit

More videos:

  • Review - IKEA PLACE: Genuine Augmented Reality furniture app using Apple ARKit

AETROS videos

No AETROS videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to Apple ARKit and AETROS)
Augmented Reality
100 100%
0% 0
AI
0 0%
100% 100
iPhone
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

Share your experience with using Apple ARKit and AETROS. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, Apple ARKit should be more popular than AETROS. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Apple ARKit mentions (6)

  • AR Software development
    Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
  • AR news slowed down in the last days — is it the quiet before storm?
    Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
  • Matrix effect with LIDAR, Unity, and ARKit - Awesome
    ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
  • 10 Top UI/UX Design Trends For 2021
    Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
View more

AETROS mentions (1)

  • Introducing Deepkit ORM, a high performance ORM for TypeScript
    Deepkit ORM is one of a whole collection of high performance libraries written in the last years for my need in developing complex isomorphic TypeScript applications (like for example https://deepkit.ai). Since we approach the beta version I'd like to introduce you to one of its flagship libraries, the ORM, and collect feedback. So, if you are interested, please keep reading and drop me a comment about your thoughts! Source: almost 3 years ago

What are some alternatives?

When comparing Apple ARKit and AETROS, you can also consider the following products

Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit

Colornet - Neural Network to colorize grayscale images

Google ARCore - Google Augmented Reality SDK

Quick Draw Game - Can a neural network learn to recognize doodles?

Snap Art - Snap's augmented reality platform

TensorFlow Lite - Low-latency inference of on-device ML models