Apify is a JavaScript & Node.js based data extraction tool for websites that crawls lists of URLs and automates workflows on the web. With Apify you can manage and automatically scale a pool of headless Chrome / Puppeteer instances, maintain queues of URLs to crawl, store crawling results locally or in the cloud, rotate proxies and much more.
Based on our record, Apify should be more popular than Konva. It has been mentiond 26 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For deployment, we'll use the Apify platform. It's a simple and effective environment for cloud deployment, allowing efficient interaction with your crawler. Call it via API, schedule tasks, integrate with various services, and much more. - Source: dev.to / about 1 month ago
We already have a fully functional implementation for local execution. Let us explore how to adapt it for running on the Apify Platform and transform in Apify Actor. - Source: dev.to / 2 months ago
We've had the best success by first converting the HTML to a simpler format (i.e. markdown) before passing it to the LLM. There are a few ways to do this that we've tried, namely Extractus[0] and dom-to-semantic-markdown[1]. Internally we use Apify[2] and Firecrawl[3] for Magic Loops[4] that run in the cloud, both of which have options for simplifying pages built-in, but for our Chrome Extension we use... - Source: Hacker News / 9 months ago
Developed by Apify, it is a Python adaptation of their famous JS framework crawlee, first released on Jul 9, 2019. - Source: dev.to / 10 months ago
Hey all, This is Jan, the founder of [Apify](https://apify.com/)—a full-stack web scraping platform. After the success of [Crawlee for JavaScript](https://github.com/apify/crawlee/) today! The main features are: - A unified programming interface for both HTTP (HTTPX with BeautifulSoup) & headless browser crawling (Playwright). - Source: Hacker News / 11 months ago
I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: almost 2 years ago
Used goJS in one project and konva in another. Source: over 2 years ago
All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 2 years ago
During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 2 years ago
Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / almost 3 years ago
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.
Scrapy - Scrapy | A Fast and Powerful Scraping and Web Crawling Framework
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
ParseHub - ParseHub is a free web scraping tool. With our advanced web scraper, extracting data is as easy as clicking the data you need.
Three.js - A JavaScript 3D library which makes WebGL simpler.