Based on our record, Scratch seems to be a lot more popular than Apiary. While we know about 558 links to Scratch, we've tracked only 7 mentions of Apiary. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Apiary.io — Collaborative design API with instant API mock and generated documentation (Free for unlimited API blueprints and unlimited users with one admin account and hosted documentation). - Source: dev.to / 3 months ago
As for the actual process of building the contract, what works well for me is using API Blueprint-style Markdown in a compatible tool like Apiary, which renders your content into Swagger-like documentation as you type. This way, I and others can mutually "live-scribe" the API contract as we discuss, and seeing it on-screen helps to get people on the same page (and sometimes highlight potential issues that would... Source: 11 months ago
Can design your own mock rest api using https://apiary.io/. Source: over 1 year ago
I use service apiary to generate a JSON response from the server:. - Source: dev.to / almost 2 years ago
The first big challenge you might face is which platform to use for your docs. Some simple projects just use the github wiki as a way to serve the documentation, which works well for simpler things, but the reality is that, for medium to large projects, such tools are far from being enough, so you'll probably have to resort to some other options such as Apiary, Read the Docs or even a combination of tools, such as... - Source: dev.to / over 2 years ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 5 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 2 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
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