Based on our record, WebRTC should be more popular than Apache Thrift. It has been mentiond 49 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I once read a paper about Apache/Meta Thrift [1,2]. It allows you to define data types/interfaces in a definition file and generate code for many programming languages. It was specifically designed for RPCs and microservices. [1]: https://thrift.apache.org/. - Source: Hacker News / 7 months ago
While gRPC and Apache Thrift have served the microservice architecture well, CloudWeGo's advanced features and performance metrics set it apart as a promising open source solution for the future. - Source: dev.to / over 1 year ago
Services in general communicate via Thrift (and in some cases HTTP). Source: about 2 years ago
Protocol Buffers is the most popular one, but there are many others such as Apache Thrift and my own Typical. Source: about 2 years ago
RPC is not strictly OO, but you can think of RPC calls like method calls. In general it will reflect your interface design and doesn't have to be top-down, although a good project usually will look that way. A good contrast to REST where you use POST/PUT/GET/DELETE pattern on resources where as a procedure call could be a lot more flexible and potentially lighter weight. Think of it like defining methods in code... Source: over 2 years ago
For real-time communication used mostly for video and voice calls, check out WebRTC. - Source: dev.to / 6 months ago
One of the most visible aspects of JavaScript for interactive web applications is its ability to make user interactions feel seamless and instantaneous. For example, form validation, auto-suggestions, and real-time data visualization are all powered by JavaScript, allowing users to engage with web apps more fluidly. These instant interactions reduce frustration and keep users engaged. - Source: dev.to / 7 months ago
So before we dive into the implementation, I would like to share a few things about this project(my personal exp.). During this project I studying a ton about webRTC. I started studying webRTC from scratch, like what is webRTC? How is the connection formed? How the data transfer takes place. - Source: dev.to / about 1 year ago
WebRTC it is: https://webrtc.org/ Yes only the network layer encryption. No file encryption as it will cost client browsers a lot in case of encrypting and then decrypting that at other end. I have written more about it here: https://dikshantraj2001.medium.com/nat-stun-turn-and-ice-466dabbc2fdb Currently, I am using the public STUN servers only. If the IPs are not reachable, it would show an error and won't work... - Source: Hacker News / about 1 year ago
You might also consider assessing complementary or alternative technologies; WebSocket and HTTP aren’t the only options when it comes to real-time communication, after all. WebRTC is similar to WebSocket, with the key difference being that it’s used to implement peer-to-peer connections without relying on a server. That can be especially helpful for video calls, allowing participants to communicate directly... - Source: dev.to / over 1 year ago
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