We started out as a social audio platform for everybody and now we have built SaaaS (Social audio as a service), the easiest way to integrate the most delightful live audio experiences into apps and websites.
With Angle you can: ⚡️ Embed audio rooms superfast 🎨 Customize the rooms to your style ⏱ Engage your users for hours 💬 Use text-chat & screen-sharing 🎊 Live-celebrate others during a conversation ✅ Talk safely with end-to-end encryption 👯♀️ Turn your audience into a community 💸 Create new revenue streams
Based on our record, WebRTC seems to be a lot more popular than Angle Audio. While we know about 47 links to WebRTC, we've tracked only 1 mention of Angle Audio. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We are a bunch of audio and conversation enthusiasts in the heart of Switzerland 🇨🇭, dedicated to creating virtual audio experiences that feel like the authentic in-person conversations we all value so much. We believe the right conversation at the right time changes everything. That's what drives us. 😊 Try it out and let me know if we can support you! ✌️. - Source: dev.to / about 2 years ago
So before we dive into the implementation, I would like to share a few things about this project(my personal exp.). During this project I studying a ton about webRTC. I started studying webRTC from scratch, like what is webRTC? How is the connection formed? How the data transfer takes place. - Source: dev.to / 19 days ago
WebRTC it is: https://webrtc.org/ Yes only the network layer encryption. No file encryption as it will cost client browsers a lot in case of encrypting and then decrypting that at other end. I have written more about it here: https://dikshantraj2001.medium.com/nat-stun-turn-and-ice-466dabbc2fdb Currently, I am using the public STUN servers only. If the IPs are not reachable, it would show an error and won't work... - Source: Hacker News / 25 days ago
You might also consider assessing complementary or alternative technologies; WebSocket and HTTP aren’t the only options when it comes to real-time communication, after all. WebRTC is similar to WebSocket, with the key difference being that it’s used to implement peer-to-peer connections without relying on a server. That can be especially helpful for video calls, allowing participants to communicate directly... - Source: dev.to / 4 months ago
We use WebRTC to gain access to a user’s camera and microphone using the getUserMedia method. Typically, I would gain access to both of these from the same call. However, our experience requires the camera to flip from facing the environment to facing the user and I noticed that the small period of time the flip occurred (and microphone wasn’t available) contributed to a bit of audio lagging in the final recorded... - Source: dev.to / 6 months ago
Low latency streaming (<500ms): The Video SDK's infrastructure is built with WebbRTC, which helps to deliver secure and ultra-low latency video streams to all audiences at different bandwidths. - Source: dev.to / 9 months ago
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