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The above snippet of code is just for testing. If everything went correctly, it'll return the URI of the file. However, as for reading in db file, you will have to consult the documentation. I'm guessing this is sqlite? You'll have to add all the dependencies for that in your project. Https://developer.android.com/training/data-storage/room. Source: about 1 year ago
You can use ExoPlayer and its out-of-the-box UI components for this purpose. In order to save text annotations, you can query the current position from the player instance. Then you can use a database like Room to save it. Source: about 1 year ago
While I try to use Room, I refer to https://developer.android.com/training/data-storage/room, which require. Source: over 1 year ago
It's been sometime since I've done some dev for android, but at the time I remember that Room was what all the cool kids were using. It's basically a wrapper around SQLite. Source: over 1 year ago
First of all, there needs to be a way to bulk extract and bulk import data into your database. Assuming that you are using Jetpack Room, which I consider to be the de-facto DB layer in the Android world these days, extend your DAO object to include these:. - Source: dev.to / over 1 year ago
Yes not my cup of tea. Had some poor experience with it in the past and don't really like its design philosophy unless somethings changed. Stores data as BSON I believe, which is better than text JSON I guess, but pretty ineffecient compared to something schema based that doesn't have to store keys with values for every every column/property. Didn't like the async indexing with stale results, nice to have as an... - Source: Hacker News / over 1 year ago
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