Software Alternatives & Reviews

A-Painter VS Apple ARKit

Compare A-Painter VS Apple ARKit and see what are their differences

A-Painter logo A-Painter

Paint in VR in your Browser

Apple ARKit logo Apple ARKit

A framework to create Augmented Reality experiences for iOS
  • A-Painter Landing page
    Landing page //
    2022-12-12
  • Apple ARKit Landing page
    Landing page //
    2022-06-30

A-Painter videos

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Apple ARKit videos

Apple ARkit review | AR kit

More videos:

  • Review - IKEA PLACE: Genuine Augmented Reality furniture app using Apple ARKit

Category Popularity

0-100% (relative to A-Painter and Apple ARKit)
Virtual Reality
100 100%
0% 0
Augmented Reality
0 0%
100% 100
iPhone
16 16%
84% 84
3D
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Apple ARKit should be more popular than A-Painter. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

A-Painter mentions (1)

  • How do I get WebVR to work with Vive ?
    Navigate to a page that displays WebVR content. Although a wide range of sources is available, we suggest visiting Mozilla VR, where the company recommends a range of first-party and third-party content. Among our top picks is A-Painter and A-Blast - two of Mozilla's in-house experiences for the HTC Vive and Oculus Rift. Source: over 1 year ago

Apple ARKit mentions (6)

  • AR Software development
    Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
  • AR news slowed down in the last days — is it the quiet before storm?
    Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
  • Matrix effect with LIDAR, Unity, and ARKit - Awesome
    ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
  • 10 Top UI/UX Design Trends For 2021
    Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
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What are some alternatives?

When comparing A-Painter and Apple ARKit, you can also consider the following products

Tilt Brush - Paint in spaces around you with Virtual Reality

Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit

Oculus Medium - Sculpt, model and paint in virtual reality on a 3D canvas.

Google ARCore - Google Augmented Reality SDK

Kodon - Kodon is the fastest-growing feature-rich VR sculpting and modeling software designed for professionals who want to do their commercial projects easily and quickly.

Snap Art - Snap's augmented reality platform