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Based on our record, Twine seems to be a lot more popular than 4thewords. While we know about 276 links to Twine, we've tracked only 22 mentions of 4thewords. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There's 4thewords, where they gamify writing. I've not tried it but it looks interesting. Source: about 1 year ago
Yes, I'm the same way. Two things have helped me. 1. Using the Pomodoro technique. You can find timers online and they tick while you are doing whatever, which I find helps me stay on track. I do 30 minutes with 5 minutes break. 2. 4thewords.com is a really cool gamification system for writers. You basically fight monsters while you're writing. It's amazing how well it keeps you on track! Also, there are some... Source: about 1 year ago
I use 4thewords.com with Scrivener for organisation and notes, but it really depends on what works for you. I like the gamification of 4thewords because it helps me focus, other people prefer options where they can completely turn off their wifi for fewer distractions. There are people who still write entirely by hand for their first drafts because it helps turn off their inner editor. Try a few options and see... Source: about 1 year ago
My word count went up substantially when I stopped commuting every day in March of 2020. These days I'm in the office 2-3 days a week, but I've kept the words up, and average about 2K a day (though there are days I do a lot less and some I do more). I draft on 4theWords, so there is a bit of gamification there - can I get through this word battle to defeat this monster, etc. Source: about 1 year ago
I use 4TheWords more often than some of the other ones lately, and it's sorta fun too. They've got a thirty day trial and plenty of events that give you additional time for free (especially NaNo). Also worth a check if some of the other software doesn't tickle your fancy. Source: over 1 year ago
I think you and your kid would have fun designing a Choose Your Own Adventure game in Twine. https://twinery.org/ FWIW, there are a bunch of simple modern GUI builders, including GUI builders for the web, but none of them are popular, due to the sweet spot of supply and demand that Hypercard hit. When Hypercard launched, it came with every Mac, it was free, and there was nothing else like it available on... - Source: Hacker News / 29 days ago
There's ChoiceScript by Choice Of Games. It's more along the lines of Choose Your Own Adventure. If you're hoping to make something with a fair amount of random events, you might want to check out Twine. Source: 6 months ago
You use something like https://twinery.org/ for creating the dialogues, and then write abstract code to handle that. Source: 6 months ago
The Twine website links to a few, along with thousands at IFDB; https://ifdb.org/search?searchbar=system%3Atwine And itch: https://itch.io/games/tag-twine See the Twinery for more, including the spec: https://twinery.org/. - Source: Hacker News / 6 months ago
The story is from my own mind, of course. I will maybe use Twine to help me with all the possible way to go, not sure yet. Source: 8 months ago
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