I believe the original author of most of this content was Brian Walker, creator of brogue, which uses Dijkstra maps to great effect. In my opinion, brogue is the greatest 'modern' traditional roguelike. Latest 'community' version: https://github.com/tmewett/BrogueCE original game: https://sites.google.com/site/broguegame/. - Source: Hacker News / 2 months ago
The Ground Gives Way and Brogue(follow the link to the Community Edition) are, in my opinion, the best introductions to traditional roguelikes out there. - Source: Reddit / 5 months ago
To start, I would recommend Brogue or The Ground Gives Way. Both are very simplified and have an accessible, modern approach. Tales of Maj'Eyal, while more complex, also a more modern game feel to it that might be appealing. There are two main types of roguelike gameplay: dungeon delvers, and expansive open worlds. Both Brogue and TGGW are the former, so it's easy to jump into a game, get the basic idea, and get... - Source: Reddit / 5 months ago
Personally, I very much recommend Brogue (its subreddit). It's a difficult game, but it is free and will certainly scratch that problemsolve-itch. Say, you are on a stroll alongside a cliff, and you come across a nasty group of spearwielding goblins, backed up by priests that cover them in magical shields? This encounter is not a nut that you can crack by engaging them head on, as you only have a dagger as of now.... - Source: Reddit / 6 months ago
Great news! For Brogue, [Brian Walker’s email]([email protected]) is public so you can reach out to him there to ask if he’s cool with it. - Source: Reddit / 8 months ago
Maybe make a traditional roguelike like Brogue. Or something like Dwarf Fortress. - Source: Reddit / 10 months ago
Brogue comes to mind, though features like you describe are common to a lot of traditional roguelikes (as opposed to rogue-lites). I only mention Brogue because it's probably the single traditional roguelike that people who don't typically play traditional roguelikes might have played (myself included). Also I think the title screen was orange. If it's not Brogue, do you remember anything else about the game? Even... - Source: Reddit / 10 months ago
I recommend Brogue for anyone who wants a modern take on Rogue that is simpler and more accessible than something like ADOM or Dungeon Crawl Stone Soup. - Source: Reddit / 11 months ago
For my 2c, I love a game called Brogue. It's free, it's brutally difficult. Easy to learn, hard to master. Maybe I'm just rubbish, but it took me 7 years to finally beat the game. - Source: Reddit / about 1 year ago
Brogue is often recommended, and nowadays Brogue Community Edition (CE) even more so and for good reason:. - Source: Reddit / about 1 year ago
You can either get the original here or the community edition here. I recommend the community edition, it has some nice bugfixes (most notably the save files). - Source: Reddit / about 1 year ago
But you can use DOSBox, and if you fancy a more modern take then Brogue is excellent: web and download are available. - Source: Reddit / over 1 year ago
Not like there is anything stopping you, you can play Brogue that is the modern version of the original Rogue game. Be warned though, the game is HARD. - Source: Reddit / over 1 year ago
A game that does this really good (imho), but with weapons, is Brogue. Swords are your standard "hit the next field" weapon, axes swing and hit three spaces next to you, Lances attack up to three (?) fields in a row and whips have a range of five. - Source: Reddit / over 1 year ago
That being said, if you were interested in something closer to a "true roguelike", I think Brogue is probably the most accessible of those. It's really good at stripping the genre down to its essentials without requiring some of the homework like NetHack does. If you are turned off by the turn-based nature of it, you can try something like Spelunky, and if you are fine with turn based, but want something graphics,... - Source: Reddit / over 1 year ago
Angband is popular no doubt, but runs are rather long for my taste. I think one of the best ways for the uninitiated to get a taste of old school Rogue mechanics these days is probably Brogue CE. It's a "spiritual successor" to Rogue, with modern design sensibilities and extremely pretty colored text graphics. Everything about it feels very tightly wound, from the play time, to the mechanical interactions.... - Source: Reddit / over 1 year ago
-I downloaded the1.7.5 Linux amd64 version from the site. - Source: Reddit / almost 2 years ago
Thanks for the shoutout! I agree that Brogue is probably the most welcoming of all the roguelikes (apart from maybe some of the smaller mobile ones). The aim with Brogue Lite is to push that even further, and see if it's possible to create something like a "gateway drug" for roguelikes. I actually haven't heard of any complete newcomers to roguelikes trying Lite yet, it would be super interesting to hear their... - Source: Reddit / almost 2 years ago
Pix the Cat, Dark Years, Brogue, Monolith, Nauticrawl, Paradigm, OlliOlli2, Oreshika: Tainted Bloodlines, and the Castle of Shikigami series plus the spiritual successor Sisters Royale. - Source: Reddit / almost 2 years ago
Brogue is really great! If anyone is interested this one is free. Here's the website. You'll want to follow the link at the top for the most recent community edition. - Source: Reddit / almost 2 years ago
The gateway drug into real roguelikes would be Brogue. It’s beautiful, very well designed, and very true to the roots. https://sites.google.com/site/broguegame/ I’m sure there’s a mobile version too. If you want to understand the game before committing to ASCII graphics, start with Pixel Dungeon. - Source: Hacker News / almost 2 years ago
Do you know an article comparing Brogue to other products?
Suggest a link to a post with product alternatives.