Software Alternatives & Reviews

Sharing Saturday #460

itch.io
  1. An online game marketplace and community.

    #Games #Comparison #Product Comparisons 7498 social mentions

  2. 2
    build2 is an open-source (MIT), cross-platform build toolchain for developing and packaging C and...
    Godot's GDExtension system got a bit more documentation so I browsed the docs and some code in the last few weeks. I can see how to set it up with my build system + package manager (build2 and I see how it works and the limitations etc. To me it looks good, the only thing I'm wondering is if there is any way to automate the build of the non-godot code from Godot, like having an extension that will execute some command line for you before each time you build your Godot project? That would be super neat! And if it doesn't exist, would it be hard to make an extension for Godot like that? Recently in the other project that I'm finishing which is using Godot so that I learn about it, I had to write a script to automate a development thing, it was neat to be able to "just run the script" inside the engine! Tooling seems very easy in Godot. But this is about invoking something from outside so I have no idea if it's doable. I will have to explore that more soon.

    #Package Manager #Front End Package Manager #Developer Tools 16 social mentions

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