One other thing -- sketchfab.com is a good resource for 3d models of points. You have to play around with the keywords to find what you're looking for, but with a little time invested I've found 3d models of pretty much every style I went looking for. Source: 26 days ago
It looks great. You shoukd upload this to Sketchfab. Source: 24 days ago
Fyi https://sketchfab.com/ has a lot of 3d models including some 3d scans. Source: about 1 month ago
For simply sharing a 3d model you could use Sketchfab or DroneDB. Source: about 2 months ago
Https://sketchfab.com/ has build in WebXR viewer on their website, that might be worth a try, but probably requires for the files to be uploaded to their service to be viewable. Source: 2 months ago
With sketchfab.com becoming fab most models have a CC Attribution license. Is that license permissive enough for Creative 2.0 maps? How to give credit to the creator of the model in the map? Source: 2 months ago
Downloaded free people scans from sketchfab.com. Source: 2 months ago
Although sketchfab is a much better place to download them. Source: 3 months ago
You only need sketchfab.com for stuff like this. Source: 3 months ago
Not an artist but have you checked out Sketchfab? You can filter by different copyright licenses and there are many, many free for commercial use. Sure, you'll have to do some work to adapt those models but for me it's a lifesaver. When you download you can even copy the credits to place in your game. Combine that with Mixamo and you have a good place to start. Source: 3 months ago
Https://sketchfab.com is great for both paid and free models. Just download the models in GLTF format, and it's ready to drag and drop into your slides. Source: 3 months ago
In order to use a game engine (or any other 3D software such as Blender) you need a 3D model of the object you want to detect (I am not familiar with workflows using NeRF). If it is a common object it is better to check 3D model sites like Sketchfab. If it is not, and the object is not complex, consider outsourcing modelling through freelance websites. Source: 4 months ago
Use references! This includes pictures, vidoes, and my personal favorite, 3d models. You can find some great 3d models on sites like Sketchfab or Turbosquid. Most of the time planes wont look the best when they are custom (not saying they all look bad) but if you use a reference you can get a much more natural and practical shape that actually makes sense, and most of the time that makes the plane easier to get... Source: 4 months ago
For sharing the best place would be via https://sketchfab.com/ . But viewing it via VR would be a bit clunky though. Source: 4 months ago
If we compare it to something like modelviewer or sketchfab or even a webgl build from Unity. How easy is to to embed the content within an existing web page? Source: 4 months ago
Something like this? https://sketchfab.com/. Source: 5 months ago
Maintaining stylistic consistency from one asset to another is a challenge, however, but maybe upcoming advancements in AI-powered tools like Point-E [3] will enable assets of one style to be re-envisioned en masse into another style. E.g., a text prompt could be “I want all assets from artist X and artist Y to be stylized like the game GTA: Vice City.” [1] https://sketchfab.com/. - Source: Hacker News / 5 months ago
There are some animated models in https://sketchfab.com. Source: 6 months ago
As for our other requests, check at https://sketchfab.com see if such item exists already or not, better yet if they are free... Then just download as common format (FBX/OBJ/DAE) & import into the game. See http://cslmodding.info/ for details of asset creation/import, there are some rules to follow after all. Or if you found some items and confused how to get it imported maybe PM me I'd take a look for you. Source: 6 months ago
Scans are already out..Somebody found them in unity.go to sketchfab.com and search for quest pro. There is a model of a right and a left controller there. Source: 6 months ago
Go to https://www.thingiverse.com/ Https://sketchfab.com/ Https://poly.pizza/ Find a model you like, download, import in Blender, decimate modifier, export so the file has less than 2MB, import in TTS. (for larger, more complex models you'll have to download unity too and it's a bit more of a hassle). Source: 6 months ago
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