Seeing how principle is on the list. I'm going to say principle. It's like after effect but for interface design. - Source: Reddit / 23 days ago
However, I did manage to make a very simple animation with my very limited skills for another project using Principle. - Source: Reddit / 4 months ago
Your visitors will scan your hero image or graphic first. Take advantage of that. Create subtle animations that explain better your product or offer. How will the interface be used? How simple it is? Keep it simple. I use Principle or Figma smart animate feature. If it's too complicated for you it might be very easy for a designer. Hire one for a small gig. - Source: Reddit / 9 months ago
I use Figma & Principle to design & prototype, usually. I show a bit of the process on my YouTube channel, if you're interested. - Source: Reddit / about 1 year ago
No engineering here, just smoke & mirrors! This is a set of mockups stitched together with Principle into a prototype that runs on my iPad. It uses simple keyframing for most animations and is configured to react to different touch targets. Not a single line of code was harmed in the making of this prototype ;). - Source: Reddit / about 1 year ago
If so, Figma's prototyping isn't going to be robust enough to showcase this as intended. I'd recommend using other interactive tools like Principle (easy, Mac only) or Framer.js (intermediate, cross-platform). - Source: Reddit / over 1 year ago
We actually just capture it on the device with Screen Recording and then put that video onto the background in Principle (but I guess you can even use iMovies for that). - Source: Reddit / almost 2 years ago
Principle: Principle makes it easy to design animated and interactive user interfaces. Whether you're designing the flow of a multi-screen app, or new interactions and animations, Principle helps you create designs that look and feel amazing. - Source: dev.to / about 2 years ago
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