Software Alternatives, Accelerators & Startups

xNormal VS Sculptura

Compare xNormal VS Sculptura and see what are their differences

xNormal logo xNormal

xNormal is an application to generate normal / ambient occlusion / displacement maps.

Sculptura logo Sculptura

3D sculpting for everyone
  • xNormal Landing page
    Landing page //
    2019-03-17
  • Sculptura Landing page
    Landing page //
    2022-01-14

xNormal videos

Baking de texturas 3D para videojuegos en XNormal

More videos:

  • Review - xnormal on mac via parallels

Sculptura videos

A record of me learning how to sculpt with Sculptura on iOS (the squinting man)

Category Popularity

0-100% (relative to xNormal and Sculptura)
3D
44 44%
56% 56
Architecture
100 100%
0% 0
Game Development
0 0%
100% 100
Design Tools
100 100%
0% 0

User comments

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Social recommendations and mentions

Sculptura might be a bit more popular than xNormal. We know about 2 links to it since March 2021 and only 2 links to xNormal. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

xNormal mentions (2)

  • Tutorial available on how to make this? Thank you 🫡
    Xnormal.net provides a utility that can bake normal or height maps. Source: about 1 year ago
  • Maya running slow cause of high poly model
    To bake high poly maps onto lowpoly - best way is using baking program like Substance Painter that also allows you to paint the textures. If you want only maps you can use free app xnormal.net that allows you to bake you high poly maps onto lowpoly. Source: about 2 years ago

Sculptura mentions (2)

  • Xilem: an architecture for UI in Rust
    I have :). First I did UI work with Qt at Pixar on the animation tools. Then I wrote a couple apps (http://audulus.com mostly custom, https://sculptura.app mostly SwiftUI, ongoing of course). Now I'm working on a Rust UI library: https://github.com/audulus/rui. Source: about 2 years ago
  • Xilem: An Architecture for UI in Rust
    Ok I'm not Raph but, FWIW, my 3d sculpting app is written using SwiftUI (https://sculptura.app), which is not a view around a database (in fact it was previously UIKit... SwiftUI is so much better). I recently implemented a piano-roll editor in SwiftUI: https://github.com/AudioKit/AudioKitUI/tree/main/Sources/AudioKitUI/Controls/PianoRoll. I have little doubt a DAW could be implemented in SwiftUI easier than with... - Source: Hacker News / about 2 years ago

What are some alternatives?

When comparing xNormal and Sculptura, you can also consider the following products

Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.

Nomad Sculpt - Nomad is a sculpting & painting mobile app, available on Android and iOS.

AwesomeBump - Najlepszy Tanie Web Hosting w 2018 roku z tanimi nazwami domen & Specyfikacje premium. Uzyskaj nieograniczoną i najtańszą witrynę hostingową WordPress z bezpłatną domeną i programistą internetowym

Massless Pen - A pen for drawing in virtual reality

ShaderMap - Create Rendering and PBR Maps in Seconds!

PaintCube - Web-based 3D painting software