Software Alternatives & Reviews

Wwise VS SoLoud

Compare Wwise VS SoLoud and see what are their differences

Wwise logo Wwise

Game audio engine, designed to give artists more control and save programmers' time.

SoLoud logo SoLoud

Easy to use, free, portable c/c++ audio engine for games.
  • Wwise Landing page
    Landing page //
    2022-10-14
  • SoLoud Landing page
    Landing page //
    2023-01-09

Wwise videos

Wwise Course Review | The School Of Video Game Audio

More videos:

  • Tutorial - Wwise Tutorial E01 - Introduction and Basics
  • Review - FMOD vs Wwise (Part 1) | Introduction

SoLoud videos

No SoLoud videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Wwise and SoLoud)
Development Tools
59 59%
41% 41
Game Development
52 52%
48% 48
Game Engine
55 55%
45% 45
Rapid Application Development

User comments

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Social recommendations and mentions

Based on our record, SoLoud seems to be more popular. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Wwise mentions (0)

We have not tracked any mentions of Wwise yet. Tracking of Wwise recommendations started around Mar 2021.

SoLoud mentions (4)

What are some alternatives?

When comparing Wwise and SoLoud, you can also consider the following products

FMOD - FMOD Studio is an audio middleware solution and engine for games.

OpenAL - OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other...

PortAudio - PortAudio is a cross platform, open-source, audio I/O library.

OpenAL Soft - OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API.

JUCE - JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...

RtAudio - RtAudio is a set of C++ classes that provide a common API for realtime audio input/output across...