Based on our record, Yarn Spinner should be more popular than Wintermute Engine Development Kit. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I strongly recommend looking for a point and click engine rather than writing one in unity. Adventure Game Studio is very popular as have been around for a while. There's also Wintermute and Delores the precursor to the engine used in Return to Monkey Island. Source: over 1 year ago
A few more point-and-click engines: * Wintermute Engine: http://dead-code.org/home/ * Escoria (for Godot): https://github.com/godot-escoria * JavaScript Graphic Adventure Maker: https://kreezii.github.io/jsgam/. - Source: Hacker News / over 2 years ago
The games are made using the Wintermute engine, which saw its last release over ten years ago at the time of this writing. Wintermute can only create games for the windows operating system. - Source: dev.to / about 3 years ago
Another option if you don't want to implement it yourself though is to use an already built library. I've been playing with YarnSpinner a little bit recently and I'm liking it so far. I can't give much more details than that, but it's maybe worth a look. At least for some reference. Source: 11 months ago
I looked into other solutions, but haven't tested them yet: (Ink)[https://www.inklestudios.com/ink/] (Yarn)[https://yarnspinner.dev/]. Source: about 1 year ago
I am currently working on a 3d Unity game that uses a classic visual novel interface for conversations with NPCs. I am using Yarnspinner for the VN parts. It's a very powerful and flexible middleware that allows you to write your dialogue trees in a very simple domain-specific language. Source: about 1 year ago
After writing several own dialogue solutions, I decided to use Yarnspinner as a dialogue scripting solution for my latest project. It's really powerful, flexible and easy to use. I see no reason why I would ever want to invent my own again. It comes with a sample dialogue UI, but the website has a guide for how to create your own. Source: about 1 year ago
Find ways to tell those stories without complex mechanics. Visual novels and text adventures are a great example. If you have a budget, hire a good artist and maybe look into voice over actors. If you're short on budget, look into AI to generate images and even to do voice over. As for tools you have Twine, Ink and YarnSpinner, to name s few and, in terms of game engine, don't lose too much time picking one.... Source: over 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Adventure Game Studio - Adventure Game Studio provides the tools to make your own adventure, for free!
Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers
Monkey 2 - An easy to use, cross platform, games oriented programming language
StoryNexus - StoryNexus allows you to play, and create, storygames: interactive stories in a rich variety of worlds. Create a storygame as a creative experiment, a source of income, an educational tool, a piece of transmedia content or a game for your friends.