Software Alternatives, Accelerators & Startups

WASM-4 VS BYOND

Compare WASM-4 VS BYOND and see what are their differences

WASM-4 logo WASM-4

Build retro games using WebAssembly for a fantasy console

BYOND logo BYOND

BYOND is the premier community for making and playing online multiplayer games.
  • WASM-4 Landing page
    Landing page //
    2022-10-07
  • BYOND Landing page
    Landing page //
    2018-09-30

WASM-4 features and specs

  • Cross-Platform Compatibility
    WASM-4 leverages WebAssembly, allowing games to run on any device with a modern web browser without the need for compilation or platform-specific customization.
  • Lightweight & Efficient
    WASM-4 is designed to be lightweight, ensuring fast load times and efficient execution, which is ideal for quick, casual game experiences.
  • Simple API
    The API provided by WASM-4 is straightforward, making it easy for developers to start creating games without a steep learning curve.
  • Community Support
    WASM-4 has a growing community of developers who share resources, tutorials, and tools, making it easier for new developers to learn and contribute.
  • Multiple Language Support
    Developers can use various languages like Rust, AssemblyScript, and C/C++ to develop games on WASM-4, providing flexibility in terms of language choice.

Possible disadvantages of WASM-4

  • Limited Graphics Capability
    WASM-4 focuses on retro-style graphics, which limits the complexity and detail of visuals that can be achieved compared to more advanced game engines.
  • Sound and Music Limitations
    The audio capabilities of WASM-4 are fairly basic, which can be restrictive for developers looking to create rich soundscapes or complex music tracks.
  • No Integrated Development Environment
    WASM-4 does not come with a dedicated development environment, which means that developers have to set up their own toolchains and workflows.
  • Limited Game Complexity
    Due to its focus on simplicity and retro-style games, the engine may not support highly complex game mechanics or large-scale games.
  • Dependence on WebAssembly
    Relying on WebAssembly means that WASM-4 is dependent on browser support for new features, which may lag behind native game development platforms.

BYOND features and specs

  • Community and Collaboration
    BYOND has a strong community of developers and players which encourages collaboration and sharing of resources, ideas, and feedback.
  • Ease of Use
    The platform provides a relatively easy-to-use development environment with its proprietary programming language, DM (Dream Maker), making it accessible to beginners.
  • Multiplayer Support
    Built-in multiplayer support simplifies the process of developing networked multiplayer games, which is often a complex task in game development.
  • Resource Library
    BYOND offers an extensive library of resources, including tutorials, assets, and code snippets that can accelerate the game development process.
  • Free to Use
    The platform is free to download and use, lowering the barrier to entry for aspiring game developers.

Possible disadvantages of BYOND

  • Limited Graphics Capabilities
    The graphics capabilities are relatively outdated compared to modern game engines, which can limit the visual appeal of games developed on the platform.
  • Proprietary Language
    The use of the proprietary programming language, DM, may be a barrier for developers familiar with more widely-used languages like C++ or JavaScript.
  • Performance Issues
    Performance may degrade with more complex or graphically intensive games, making BYOND less suitable for high-performance game projects.
  • Platform Dependency
    BYOND games typically need to be played through the BYOND client, which can limit the reach and accessibility compared to standalone game executables.
  • Niche User Base
    The user base, while supportive, is relatively small and niche compared to larger game development communities, which can limit exposure and potential player base.

WASM-4 videos

Libretro Cores: WASM-4

More videos:

  • Review - WASM-4 Game Jam announcement! - WebAssembly fantasy console

BYOND videos

My History with BYOND

More videos:

  • Review - Byond B63 unboxing and review - dual core handset

Category Popularity

0-100% (relative to WASM-4 and BYOND)
Game Engine
28 28%
72% 72
Game Development
19 19%
81% 81
Graph Databases
100 100%
0% 0
3D Game Engine
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, WASM-4 should be more popular than BYOND. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

WASM-4 mentions (4)

  • WASM Instructions
    Let's keep it going :D Writing a Minimum Viable Cartridge for WASM4 (https://wasm4.org/) using WAT: https://twitter.com/warianoguerra/status/1748382204508410149 Wasm compilers in a tweet: https://twitter.com/warianoguerra/status/1576166873296941056. - Source: Hacker News / about 1 year ago
  • Publishing my first game using pico-8
    You should checkout WASM4⁽¹⁾, an Open Source WebAssembly-based fantasy console with 4 colors and a 160x160 screen. One of its advantages over TIC-80 is that you can program games in any language that compiles to WebAssembly. The games are tiny pure Wasm "carts" that can run on any Wasm runtime, from the browser to Nintendo 3DS. [1] https://wasm4.org. - Source: Hacker News / over 1 year ago
  • Random seed creation showcase for wasm4 fantasy console
    I created a showcase (and a Rust crate) which enables to create a random seed in the [wasm4](https://wasm4.org) fantasy console. With this seed a game could create a different map or other game items and events and would enable replaying the game with difference in these game items (if a different seed is chosen). In the wasm4 console (and potentially others) there is no source of random or a random number... Source: over 2 years ago
  • Thinking of learning Zig and systems programming
    If you have a simple game idea you want to write, you can use wasm4 (https://wasm4.org). Source: over 2 years ago

BYOND mentions (1)

  • "I have a great idea"
    I fell for this when I was a kid on Byond. The idea guy thought he was J. R. R. Tolkien. My sprite artist friend joined me. He was vague about what he wanted and even though we had been making everything he asked of us he brought another coder in, a couple years younger than me, I was a teen and he was 13. When he was given my code he called me boring and started throwing together some stuff. He ended up writing... Source: almost 4 years ago

What are some alternatives?

When comparing WASM-4 and BYOND, you can also consider the following products

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

ct.js - ct.js is a 2D game editor (desktop app) based on web technologies.

Atto Time - Atto is a simple, all-in-one solution that accurately tracks your employees’ time and automates timesheets. Join 10,000+ businesses that trust Atto. Sign up now!

Godot Engine - Feature-packed 2D and 3D open source game engine.

PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.

RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!