Unreal Engine is recommended for game developers who require cutting-edge graphics and performance, individuals interested in virtual production, architects looking for detailed visualizations, and anyone wanting to work on large-scale, high-fidelity projects.
Material Maker is recommended for 3D artists, game developers, and hobbyists who are interested in creating procedural materials and textures without incurring high software costs. It is also suitable for educators and students who require an accessible and powerful tool for learning and teaching purposes in digital art and design.
Based on our record, Material Maker seems to be more popular. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In a software called material maker, this is the setup(slightly different but this basically just offsets the textures). Source: about 2 years ago
Did you find it? Here it is if you didn't. It's made in Godot. Source: over 2 years ago
“Name your own price” alternative based on the Godot engine https://rodzilla.itch.io/material-maker. Source: over 2 years ago
Helmet overlay was made using material maker. Source: over 2 years ago
No idea about that one but Material Maker works great! Source: about 3 years ago
Unity - The multiplatform game creation tools for everyone.
Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.
Godot Engine - Feature-packed 2D and 3D open source game engine.
TextureLab - Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Filter Forge - On the surface, Filter Forge is just a Photoshop plugin, a pack of filters that generate textures...