This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Recut. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 26 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
Unfortunately, I've been having a difficult time putting this into practice with Premiere Pro, with some of the current methods by which you can do this not working quite right- AE Script Silence Remover is clunky and often just doesn't want to work; ReCut actually seems rather promising, if I could get it to work as intended; and I can't be made to care about TimeBolt or AutoCut because of their expensive... Source: about 1 year ago
I use Recut https://getrecut.com/ to trim silence automatically. Then export XML and import into DR as timeline. It's not an alternative to AutoPod, but works really well for what it is. Source: about 1 year ago
I’ve enjoyed working with Tauri a lot, and I’m excited to check out the mobile release. I’ve been using it for about a year now, paired with Svelte, to build a video editor [0] and it’s been really nice speed-wise. I haven’t felt like Tauri is the bottleneck in probably 99% of cases (usually it ends up being my own code!). One area they could improve, and I think they’re working on for 2.0, is the IPC mechanism... - Source: Hacker News / over 1 year ago
Late 2020 I had the same thought, I was making screencasts and hated doing all the cutting to turn my 45 minutes of mistakes into a 3 minute video. So I made a similar script in Node, where it used ffmpeg’s silencedetect and instead of outputting a new video, it saved an EDL file that I could import into an editor like DaVinci Resolve, and then I could fine tune the edits. As soon as that worked I wanted more -... - Source: Hacker News / over 1 year ago
I'm doing a 50% off sale for my app Recut, https://getrecut.com It's a simplified video editor that removes pauses and dead air, and creates a cut list you can then import into a "real" editor. Saves a bunch of time if you're doing talking-head videos, vlogging, podcasts, screencasts... The sorts of content where the first step of editing is to chop out the long pauses and mistakes. I originally built it because I... - Source: Hacker News / over 1 year ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Cardapio - Cardapio is an application menu that can work in two modes: as a panel applet (in which case it is...
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Streamlit - Turn python scripts into beautiful ML tools
Godot Engine - Feature-packed 2D and 3D open source game engine.
Deck for Reddit - A desktop optimized, alternative way of browsing Reddit.