This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Proto.io. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 24 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
As it will be a team project then in the beginning I suggest to define the least minimum your team is going to deliver. And then divide up the tasks on who does what. As a backup plan somebody should know how to use Figma or proto.io for prototyping. Like that even when you do not manage to finish a fully working product in these 17 hours then you can still present a prototype. With prototyping tools you can make... Source: about 1 year ago
A prototyping tool. Figma, proto.io or something else. Often you have to make a mock up first, for a client or for a business side, before you start working on the code. Source: about 1 year ago
First request, break out the calls using WhenAll() as you're doing or even use a divide and conquer approach using a background worker service or using an actor system (proto.io) or simple threading w/ Task.Run() and splitting the work load among the threads. Source: about 1 year ago
For sure I suggest you to learn to use Figma and/or proto.io . These are prototyping tools. Source: over 1 year ago
Once you are happy with that you can start to flesh things out visually with mockups and make a more high fidelity prototype using something like Adobe XD or proto.io and user test that. Source: over 1 year ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Invision - Prototyping and collaboration for design teams
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Balsamiq - Balsamiq. Rapid, effective and fun wireframing software.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Moqups - The most stunning HTML5 app for creating resolution-independent SVG mockups, wireframes & interactive prototypes for your next project