Lokalise is a translation management system, which is designed to make the process of localization faster and easier. Our platform reduces manual work and routine tasks that appear while translating web and mobile apps, games, and other software.
With Lokalise you can: ✓ Translate your localization files (.xml, .strings, .json, .xliff, etc). ✓ Collaborate and manage all your software localization projects in one platform. ✓ Integrate translation into the development and deployment process. ✓ Set up automated workflows via API, use webhooks or integrate with other services (GitHub, Slack, JIRA, Sketch, etc). ✓ Add screenshots for automatic recognition and matching with the text strings in your projects. ✓ Upload Sketch artboards to Lokalise and allow translators to work before development starts. ✓ Preview in real-time how the translations will look like in your web or mobile app (iOS and Android SDK). ✓ Order professional translations from Lokalise translators or use machine translation.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Lokalise. While we know about 197 links to Unity, we've tracked only 11 mentions of Lokalise. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 19 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
I'm pretty sure, you'll find companies like this one which provide a nice GUI for helping with l10n or this one which offers translation services or this page that offers to convert between different formats, one of which probably has a nice GUI tool. Found them by 20 secs of googling. Source: 11 months ago
Localise has no problem reading the json files or export to json, we recently started using it in collaboration with external translators. Source: about 1 year ago
Actually I don't have "my" app. But in our app we use https://lokalise.com/ to localize it even to Norwegian. Our team is not the most expensive company in the world btw. And we don't have 1B+ users all over the world. Source: about 1 year ago
Internationalization (i18n) pain for a documentation project is a process problem, not a feature gap. Documentation frameworks are not meant to translate your developer docs for you into the language of your choice. Some frameworks might offer i18n support, like the Crowdin support in Docusauraus v2. With Jekyll, you have to pick a theme like this one. I doubt if the reST or adoc frameworks would differ much from... - Source: dev.to / over 1 year ago
I've been thinking about building a micro saas very similar to this after having so many issues coordinating the localization of several products I manage. The only robust options in the market are incredibly expensive (for example https://lokalise.com/). Source: over 1 year ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Phrase - A platform offering AI-powered translation tools for localization at scale.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Crowdin - Localize your product in a seamless way
Godot Engine - Feature-packed 2D and 3D open source game engine.
Transifex - Transifex makes it easy to collect, translate and deliver digital content, web and mobile apps in multiple languages. Localization for agile teams.