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For c++ engines that arent unreal, I would check out c4 engine: https://c4engine.com/ Or Open 3D Engine: https://www.o3de.org/ I personally havnt used either, but next home/indie project I do targeting modern hardware I will most likely use one of those. Source: over 1 year ago
Foundations of Game Engine Development. There are only two books out in the series. But Eric Lengyel has really good math books. He has some older books but I think the math book in the Foundation series is excellent. He is also the author of a https://c4engine.com/ and https://sluglibrary.com/ The font library is amazing. Source: almost 3 years ago
BYOND - BYOND is the premier community for making and playing online multiplayer games.
Moom - Move your mouse over the green zoom button in any window, and Moom's mouse control overlay will appear (as seen in the above animation).
Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.
Hammerspoon - This is a tool for powerful automation of OS X.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Spectacle App - Move and resize windows with ease.