As a former classroom teacher of French and Spanish, English Language Arts, and Social Studies, my business now is creating resources for language teachers to tell stories and teach about culture, geography, history, and other content...in a language that may be quite new to the students. So, with that kind of work, you can bet I am always on the lookout for the best tools to visually scaffold the information so it is easier to understand through pictures, icons, and other design elements. I use Storyboard That almost every single day in my work on these materials. Since the resources are for (mostly) children and teens, I prefer a comic or cartoon-y style. Storyboard That is my go-to "character generator." I use it to make and pose characters into scenes and then I combine these groups of characters with Canva, to create PNGs that I then make into presentations for giving mini-lessons in class, texts for kids to read in class, etc. For me, Canva AND Storyboard That together are the perfect solution, and the price is right, for my purposes, as Pixton (which integrates directly with Canva) charges about $500 a year for the rights to replicate your work using their library for commercial purposes, whereas Storyboard That is only $12 or so a month, which includes that permission level for your original compositions. Pixton without that level of permission is about $40 a month, so you would need to think about what the integration of the two would be worth for you in terms of efficiency or the available images and effects in Pixton. For $144 a year, Storyboard That is an excellent option for me. And for free, you can create three active storyboards at a time, so you could potentially use it and never pay a dime.
Based on our record, textadventures.co.uk seems to be a lot more popular than Storyboard That. While we know about 20 links to textadventures.co.uk, we've tracked only 1 mention of Storyboard That. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Although I've been a fan of playing Text Adventures since I was a youngen, I've never dabbled in trying to create one of my own before. Recently I've been teaching myself how to use Quest 5 to create my own sci-fi adventure that's set on an abandoned spaceship. Stereotypical concept granted but I'm fascinated with most things sci-fi. I've just uploaded a demo onto textadventures.co.uk and would love any feedback... Source: about 1 year ago
I think Quest (the program available at textadventures.co.uk) works that way, inserting objects, descriptions and connections through a menu with no coding. It doesn't have the flexibility of Inform, TADS, etc., but it might a good option for what you're looking for. Source: over 1 year ago
And, just for fun, here's a piece of free gaming software: Quest, a little program that lets you make your own old-school text based adventure games. Source: over 1 year ago
And I'm pretty sure there's a ton out there. Http://textadventures.co.uk/. Source: over 1 year ago
You may also play the game at textadventures.co.uk by going to this link: http://textadventures.co.uk/games/view/mieqf0ssskw-ecq102rfag/living-a-lie. Source: over 1 year ago
If you're feeling overwhelmed, you can also use free comic book making software like storyboardthat.com. Source: almost 2 years ago
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Storyboarder - Storyboarder makes it easy to visualize a story as fast you can draw stick figures.
Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers
Boords - Making storyboards can be fiddly.
Lectrote - A portable Interactive Fiction games interpreter application
Pixton - Our goal at Pixton Comics is to enable everyone in the world to make comics.