Software Alternatives, Accelerators & Startups

StoryNexus VS Yarn Spinner

Compare StoryNexus VS Yarn Spinner and see what are their differences

StoryNexus logo StoryNexus

StoryNexus allows you to play, and create, storygames: interactive stories in a rich variety of worlds. Create a storygame as a creative experiment, a source of income, an educational tool, a piece of transmedia content or a game for your friends.

Yarn Spinner logo Yarn Spinner

Tool for creating interactive dialogue and games in Unity.
  • StoryNexus Landing page
    Landing page //
    2022-11-27
  • Yarn Spinner Landing page
    Landing page //
    2023-03-01

Category Popularity

0-100% (relative to StoryNexus and Yarn Spinner)
IDE
29 29%
71% 71
Visual Novel Engine
27 27%
73% 73
Writing
100 100%
0% 0
Project Management
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Yarn Spinner seems to be more popular. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

StoryNexus mentions (0)

We have not tracked any mentions of StoryNexus yet. Tracking of StoryNexus recommendations started around Nov 2022.

Yarn Spinner mentions (20)

  • Dialogue system with scriptable objects
    Another option if you don't want to implement it yourself though is to use an already built library. I've been playing with YarnSpinner a little bit recently and I'm liking it so far. I can't give much more details than that, but it's maybe worth a look. At least for some reference. Source: 12 months ago
  • Dialogue System Implementations
    I looked into other solutions, but haven't tested them yet: (Ink)[https://www.inklestudios.com/ink/] (Yarn)[https://yarnspinner.dev/]. Source: about 1 year ago
  • How to make a Visual Novel 2D and 3D Hybrid, solo?
    I am currently working on a 3d Unity game that uses a classic visual novel interface for conversations with NPCs. I am using Yarnspinner for the VN parts. It's a very powerful and flexible middleware that allows you to write your dialogue trees in a very simple domain-specific language. Source: about 1 year ago
  • How to allow replies in dialogue system (unity + C#)
    After writing several own dialogue solutions, I decided to use Yarnspinner as a dialogue scripting solution for my latest project. It's really powerful, flexible and easy to use. I see no reason why I would ever want to invent my own again. It comes with a sample dialogue UI, but the website has a guide for how to create your own. Source: about 1 year ago
  • Game dev as a person who enjoys writing stories?
    Find ways to tell those stories without complex mechanics. Visual novels and text adventures are a great example. If you have a budget, hire a good artist and maybe look into voice over actors. If you're short on budget, look into AI to generate images and even to do voice over. As for tools you have Twine, Ink and YarnSpinner, to name s few and, in terms of game engine, don't lose too much time picking one.... Source: over 1 year ago
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What are some alternatives?

When comparing StoryNexus and Yarn Spinner, you can also consider the following products

Twine - Twine is an open-source tool for telling interactive, nonlinear stories.

Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers

ADRIFT - Create your own Interactive Fiction with this free, easy to use application for Windows.

Arcweave - Arcweave is the first browser based cloud professional tool for game and narrative design.

Dedalus - Dedalus is an authoring system for generating Choose Your Own Adventure (CYOA) narrative.

Undum - Undum is a game framework for building a sophisticated form of hypertext interactive fiction.