Based on our record, LÖVR seems to be a lot more popular than SpriteKit. While we know about 22 links to LÖVR, we've tracked only 2 mentions of SpriteKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I don't recommend it but what you are looking for is probably Spritekit. Maybe it can be useful to give you an easy start and get you more interested. Source: almost 2 years ago
There are tutorials on https://www.raywenderlich.com that I can recommend. Also Apple's Documentation is usually good: https://developer.apple.com/spritekit/. Source: about 2 years ago
Also do not forget the VR/3D version, LÖVR: https://lovr.org/. - Source: Hacker News / 9 months ago
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both. But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine. --- [0]: https://love2d.org [1]: https://lovr.org. - Source: Hacker News / 9 months ago
Not to mention there's LÖVR as well if you want to 3D. Source: about 1 year ago
As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that. Source: over 1 year ago
I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv. - Source: Hacker News / over 1 year ago
Corona SDK - Cross-platform mobile app development.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Marmalade - Platform to author, deploy and manage high performance 2D and 3D games.
Unity - The multiplatform game creation tools for everyone.
TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.
Solar 2D - Solar 2D is an open-source game engine written in Lua with a major emphasis on ease of usage and iteration.