Software Alternatives, Accelerators & Startups

SoundSource VS Google ARCore

Compare SoundSource VS Google ARCore and see what are their differences

SoundSource logo SoundSource

The sound control that should be built into MacOS

Google ARCore logo Google ARCore

Google Augmented Reality SDK
  • SoundSource Landing page
    Landing page //
    2021-10-12
  • Google ARCore Landing page
    Landing page //
    2023-07-07

SoundSource videos

Using Rogue Amoeba's SoundSource to Control Audio on Your Mac - SoundSource Review

More videos:

  • Review - SoundSource Review for OS X

Google ARCore videos

No Google ARCore videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to SoundSource and Google ARCore)
Note Taking
100 100%
0% 0
Augmented Reality
0 0%
100% 100
Audio
100 100%
0% 0
Development
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, SoundSource seems to be a lot more popular than Google ARCore. While we know about 125 links to SoundSource, we've tracked only 8 mentions of Google ARCore. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SoundSource mentions (125)

  • 5 years ago Valve released Proton forever changing Linux gaming
    This is hilariously biased. This is HN, you're not talking to people who don't know what Linux is. Hell, a huge portion of us are linux engineers of various sorts. You're also in a thread literally about a linux app. Anyway. I would never, ever use Linux as a desktop environment over OSX after the experiences I've had with it over the last 20+ years. OSX GUI applications absolutely blow everything that Linux has... - Source: Hacker News / 10 months ago
  • Best EQ for Mac 2023
    Https://rogueamoeba.com/soundsource/ (this has parametric EQ but it's a bit buried IIRC. It also has built-in support for AutoEQ according to this page so you might have to do almost nothing if you like the Harman curve). Source: 12 months ago
  • Detailed audio device control?
    I've looked at https://rogueamoeba.com/soundsource/ and the features it has seems okay such as per-app volume levels. But I'd like it so when I connect a certain pair of headphones, then a pre-defined output and input device is set. So for Headphone A, the output might be set to this pair but the mic will be the build-in mic in my Macbook. And for Headphone B, both the output and input should be set to this... Source: 12 months ago
  • MUTE A SPECIFIC APP
    Https://rogueamoeba.com/soundsource/ or https://github.com/kyleneideck/BackgroundMusic. Source: about 1 year ago
  • Which apps do you install first on any new Mac?
    Soundsource - per app volume control just like windows. Source: about 1 year ago
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Google ARCore mentions (8)

  • App to get height of object.
    I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
  • Tracking of an exact point of an object
    If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
  • Is it possible to run an AR application on a raspberry pi 4 Model B
    You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
  • Is Arcore required to build ar apps with unity?
    If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
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What are some alternatives?

When comparing SoundSource and Google ARCore, you can also consider the following products

Sound Control - App-specific volume control

Apple ARKit - A framework to create Augmented Reality experiences for iOS

eqMac 2 - The open-source macOS audio optimizer 🎛️

Vuforia SDK - Vuforia is a vision-based augmented reality software platform.

EarTrumpet - Volume Control for Windows

ARToolKit - The world's most widely used tracking library for augmented reality.