Software Alternatives, Accelerators & Startups

SFML VS wxWidgets

Compare SFML VS wxWidgets and see what are their differences

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SFML logo SFML

SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

wxWidgets logo wxWidgets

wxWidgets: Cross-Platform GUI Library
  • SFML Landing page
    Landing page //
    2018-09-29
  • wxWidgets Landing page
    Landing page //
    2022-07-21

SFML features and specs

  • User-Friendly API
    SFML provides a simple and intuitive API which makes it easier for developers to learn and use, especially for beginners who are new to graphics programming.
  • Cross-Platform Support
    SFML supports multiple operating systems including Windows, Linux, and macOS, allowing developers to create cross-platform applications with minimal code changes.
  • Module-Based
    It offers different modules for handling various system aspects like graphics, window, audio, and networking. This modularity helps in organizing code better and using only what is needed.
  • Hardware Acceleration
    SFML provides hardware-accelerated graphics, making it efficient and fast for rendering, which is critical for real-time applications like games.
  • Community and Documentation
    SFML has an active community and offers comprehensive documentation, tutorials, and a supportive forum which are invaluable for development and troubleshooting.

Possible disadvantages of SFML

  • Limited 3D Support
    SFML is primarily designed for 2D graphics, and it doesn’t have native support for 3D graphics, which can be limiting for developers looking to create 3D games.
  • Less Popularity
    Compared to other game development libraries and frameworks like Unity or Unreal Engine, SFML is less popular, which means fewer third-party resources and plugins.
  • Manual Memory Management
    SFML does not handle memory management for you, requiring developers to be cautious with resource management to avoid memory leaks.
  • Limited Advanced Features
    While SFML covers basic game development needs, it may lack advanced features and tools provided by more extensive engines, leading developers to implement more functionalities manually.
  • Smaller Ecosystem
    The ecosystem around SFML is smaller compared to more mature game engines, which leads to fewer tutorials, plugins, and reusable assets available for developers.

wxWidgets features and specs

  • Cross-Platform
    wxWidgets allows developers to create applications that run on different platforms such as Windows, macOS, Linux, and more, without changing the codebase.
  • Native Look and Feel
    It provides a native look and feel on each platform by using the native GUI components, making applications appear more integrated with the host OS.
  • Wide Range of Widgets
    wxWidgets offers a rich set of widgets and controls, supporting complex interfaces and various types of user interactions.
  • Extensive Documentation
    The library is well-documented, with numerous tutorials, guides, and an active community to help developers troubleshoot and expand their understanding.
  • Open Source
    Being open source, wxWidgets provides the flexibility to customize and modify the library to better fit specific needs without licensing costs.

Possible disadvantages of wxWidgets

  • Steep Learning Curve
    Due to its extensive features and the complexity of configuring UI components, new users may find it challenging to learn and utilize effectively.
  • Large Binary Size
    Applications built with wxWidgets can become quite large, which might be a drawback for developers focusing on lightweight applications.
  • Platform-Specific Bugs
    Since wxWidgets aims to provide native components for each platform, sometimes this leads to platform-specific bugs that can complicate cross-platform consistency.
  • Limited Modern Features
    While wxWidgets is robust, it might lack some of the modern, cutting-edge features found in newer libraries and frameworks in terms of design and ease of use.
  • Dependency Management
    Managing dependencies for different platforms can be cumbersome, requiring additional effort in the build and deployment processes.

SFML videos

Coding a Simple SFML Game Framework in C++/ SFML

More videos:

  • Review - A Closer Look at SFML
  • Review - ALLEGRO vs. SDL vs. SFML (Game Programming Q&A)

wxWidgets videos

Cross Platform Graphical User Interfaces in C++

More videos:

  • Demo - More Cross Platform Graphical User Interfaces in C++: Custom Controls

Category Popularity

0-100% (relative to SFML and wxWidgets)
Game Engine
100 100%
0% 0
Development Tools
0 0%
100% 100
Game Development
100 100%
0% 0
Rapid Application Development

User comments

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Social recommendations and mentions

Based on our record, wxWidgets should be more popular than SFML. It has been mentiond 9 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SFML mentions (1)

  • Open source recreation of the PS Vita game -- Calling all creators
    I would like to recreate the Plastic Memories PS Vita game as a free, open source, cross-platform (any platform SFML runs on*) game for everyone to enjoy. I'm not sure how much time I'll be able to put into it (I don't have much time between school and various other projects of mine) but I can handle the code, coordination, and source code hosting. Source: over 3 years ago

wxWidgets mentions (9)

  • Lazarus Release 4.0
    > produce relatively small binaries for simple applications The problem is that you need to have a huge Java runtime installed or use something like Jlink which still produces very large binaries for GUI apps. I think wxWidgets is the Lazarus alternative that is the closest to what grandparent was asking for. https://wxwidgets.org/. - Source: Hacker News / 17 days ago
  • What do you think about using a game engine for UI?
    In general, people must make a choice between portability, and the breadth of optimizations. For multi-platform builds, there are single code-base frameworks available: https://quasar.dev/ For MacOS, Linux Gtk, and Windows native builds there are mature free libraries that allow both FOSS and commercial static linking: https://wxwidgets.org/ Game engines are designed to solve a single set of use-cases for... - Source: Hacker News / 4 months ago
  • Understanding the Layout Process in Qt Widgets
    Why do your prefer it over https://wxwidgets.org given the licenses? Personally, I was keen on Qt right up to the 5.x change over. =3. - Source: Hacker News / 9 months ago
  • Building KiCad 6.0.11 from source - wxWidgets problem
    I decided to compile from scratch the latest wxWidgets from wxwidgets.org. And I compiled and installed successfully for both X11 and GTK. Source: over 1 year ago
  • Tic tac toe ine c++ ?
    Some say qt, others wxwidgets, u++, sfml, here is a video from quick search on wxwidgets and c++ for beginners https://www.youtube.com/watch?v=FOIbK4bJKS8 Choosethem depending on learning curve and where they will take you, you might learn something harder because it takes you farther to where you want to go. Source: over 2 years ago
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What are some alternatives?

When comparing SFML and wxWidgets, you can also consider the following products

raylib - Cross-platform, open-source game development library in C.

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...

GTK - GTK+ is a multi-platform toolkit for creating graphical user interfaces.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

PyQt - Riverbank | Software | PyQt | What is PyQt?