Software Alternatives & Reviews

Seamless3D VS Esri CityEngine

Compare Seamless3D VS Esri CityEngine and see what are their differences

Seamless3D logo Seamless3D

Seamless3d is open source 3D modeling software free and available for all under the MIT license.

Esri CityEngine logo Esri CityEngine

Esri CityEngine improves urban planning, architecture, and design. Use its 3D visualization power to see the relationships of projects, assess their feasibility, and plan their implementation.
  • Seamless3D Landing page
    Landing page //
    2021-09-16
  • Esri CityEngine Landing page
    Landing page //
    2023-02-10

Seamless3D videos

4 Metre Tall Tree Made in 144 Pop Songs Using Seamless3d (Narrated)

More videos:

  • Review - Walking Stegosaurus Using New Seamless3d NIK Animation Feature

Esri CityEngine videos

What's New in Esri CityEngine 2019.1

More videos:

  • Review - Esri CityEngine Mobile Virtual Reality Solution

Category Popularity

0-100% (relative to Seamless3D and Esri CityEngine)
Architecture
29 29%
71% 71
3D
32 32%
68% 68
3D Modeling
100 100%
0% 0
Construction Project Management

User comments

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What are some alternatives?

When comparing Seamless3D and Esri CityEngine, you can also consider the following products

Clara.io - Free online 3D modeling software: Design, editor, animation, rendering, & lots of free 3D models. Supports Three.JS, Blend, FBX, OBJ, V-Ray, Babylon.JS, STL.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

SelfCAD - SelfCAD is an online 3D modeling​ and slicing software.

3D Cityplanner - Urban and real estate development at your fingertips. With the 3D Cityplanner it’s possible to create, visualize, analyze and share 3d plans online.

Silo - Silo is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-poly models and precisely controlling hard-edged surfaces.

PathEngine - PathEngine is a middleware toolkit for the implementation of intelligent agent movement, built around and implementation of points-of-visibility pathfinding on 3D ground surfaces.