Marketers use Rocketium to make text-based videos for social media, blogs, websites, and email campaigns. With over 300 preset themes and templates, you can make videos in minutes.
• 2 billion+ royalty-free images and video footage from Shutterstock, Pixabay, and Storyblocks • 200+ soundtracks • 350+ animations and motion graphics • Upload own brand assets (logo, custom intros and outros, fonts, and color palette) • Share directly to social media (Facebook, Twitter, and YouTube) with a click • Create multiple copies of the same video for A/B testing • Free article-to-video converter • Work in teams by inviting colleagues, comment and share feedback in real-time
Automate video creation by publishing videos in bulk using APIs, online forms, or Google Sheets. Perfect for agencies and large content teams; or for real estate platforms and online e-commerce stores. Learn more
MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.
I’ve been using FaceAR in Unreal and Unity for the past few years. It always took so much time to export then test in the engine. Now with MocapX I can test directly in Maya and not waste time exporting and always reconnecting the phone.
I know it’s kinda a bummer you cant test what your phone in real time with the app but it works just like it does in Unreal. I say Unreal and not Unity because I find Unity’s playback a little slow.
Also, I’ve been in constant feedback with the devs. Their support is awesome. I really can’t ask for more from this product.
It works great both for local recording and real-time streaming. The plugin with live mocap data is a huge time saver and works great over wifi. It takes some time to set up the poses, but after that, it's great. If you're a character animator and you use Maya, this is the tool for you.
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